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From the Steam Storepage. This game is heavily coop PVE for 1-6 players. FOR NOW atleast. It could happen since multiple EA roadmap objectives are hidden
Video ended w/o feeding the NPC, but not without trying. By the time he got back to the guy, he crawled away else where.
So make of that as you may.
Here in a very short while, the game will be released for EA and we'll know for sure.
It makes no sense. Even if it were as you falsely think it is, that it's 2-6 and not 1-6 that it somehow invalidates my post. It doesn't NPC's in coop would be awesome, as it is awesome in games like conan exiles. So did you just reply to embarrass yourself? You should probably consider the next time you have to urge to say something, just don't.
I think the one that should be embarrassed the most is the one that wrote that overdone wall of text.
I played the demo (and the 2nd play test) mostly solo, and I can agree that co-op play is not required to progress or to have fun, but is really nice to have. However, writing up an essay to tell someone how wrong they are about 'heavily co-op' tells more about the writer than the target.
As for the original topic, I heard that the NPCs in the demo and play test were mostly placeholders, so I'm eager to see how things look now, and wonder if some player suggestions made it into this EA build!
I do like irony.
I sometimes see it as life's way of telling us mere humans jokes.
I also try to keep things formated well for ease of reading.