Abiotic Factor

Abiotic Factor

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Quagimus Decimus 1 JUN 2024 a las 6:48 a. m.
Other games like Abiotic Factor?
It's been ages since I last fell so madly in love with a game like this, but now begs the questions while I wait for more are there other games that are similar with co-op that also bring out that bioshock like atomosphere that's playable with friends?
Any suggestions? Even really old games I'm fine with just something to explore with a friend is a major plus.
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Mostrando 16-30 de 33 comentarios
burger boy 1 JUN 2024 a las 9:03 p. m. 
games similar to abiotic factor.......... i did come across 1 that gave me similar vibes, although it isn't out yet.
-- it is called ( retro space ).
Benjamin Proverb Test 2 JUN 2024 a las 11:10 a. m. 
Publicado originalmente por Monokuma:
Publicado originalmente por thelittlegear:

Come on people. Don't tell me I prepared popcorn in vain.
Sorry to disappoint you, but it's not the type of thing that I have a a strong enough stance to argue over it. It's just my passing opinion.

It'd be more helpful if you provided insight as to why you have the opinion.

Like having played Zombiod and 7 Days to Die. Zombiod was incomplete, in a massive state of flux, and definitely deserving of early access tag. 7 Days to Die seemed complete, and that it was only in early access as the devs kept re-making old assets and adding new features for the hell of it. Like I get if you dislike one, but the state of the games seemed the opposite of what you said.
Dead Star 2 JUN 2024 a las 12:31 p. m. 
Actually...

https://store.steampowered.com/app/427880/PAMELA/

This game here *might* have been one of the inspirations for AF.
If you disagree with this, that's alright, just sharing my two cents here.
But I would almost dare to say that if you are looking for a game that is eerly similar to AF... this is pretty close.
Sadly it's also a very wonky and messy game, but oh well.
There are some heavy similarities with this game and Subnautica in terms of gameplay design and development style back when it was in early access, which gives me lots of hope for AF.

In both games the enviroment, item and creature placement are hand-made with no procedural generation involved. Everything is limited and has been strategically placed with an artistic vision in mind, background storytelling and all that.
Also another thing both have in common is that they are "openly linear" in the sense that to some extent you can freely explore and build wherever you feel like but theres clearly a set way of progression where paths open only once you meet certain criteria like key items or equipment upgrades, giving you a sense of character progression. Sometimes its straight up a locked door, other times enemies that will chew on you untill you are well kitted.
MechWarden (Bloqueado) 2 JUN 2024 a las 2:55 p. m. 
Publicado originalmente por Dead Star:
Actually...

https://store.steampowered.com/app/427880/PAMELA/

This game here *might* have been one of the inspirations for AF.
If you disagree with this, that's alright, just sharing my two cents here.
But I would almost dare to say that if you are looking for a game that is eerly similar to AF... this is pretty close.
Sadly it's also a very wonky and messy game, but oh well.
Given the heavy Half-Life 1 and SCP vibes, I highly doubt it. If anything, the crafting survival aspect might have been more inspired by some of the dev team's previous games rather than someone else's game.

Also, the rating on that poor game.
I do have to say, there are some Subnautica -like narrative and map structure here, with it being a handcrafted linear plot with areas opening up with upgrades and progression.
Última edición por MechWarden; 2 JUN 2024 a las 2:57 p. m.
Dead Star 2 JUN 2024 a las 3:34 p. m. 
Publicado originalmente por MechWarden:
Given the heavy Half-Life 1 and SCP vibes, I highly doubt it. If anything, the crafting survival aspect might have been more inspired by some of the dev team's previous games rather than someone else's game.

Also, the rating on that poor game.
I do have to say, there are some Subnautica -like narrative and map structure here, with it being a handcrafted linear plot with areas opening up with upgrades and progression.

I do agree that AF is a lot more HL with SCP elements than "PAMELA", but at the same time you have a similar gameplay structure with the two:
(And yes, that game is just... unfortunately really poor and crappy. So even then I guess it'd just not be worth playing regardless. A shame, honestly).

- You are stuck mostly inside a structure (A city) that's composed of different hubs
- You can build your own little "base" within any room and store your supplies in it (with even things like creating batteries to power your equipment up and all your typical crafting game shenanigans)
- You can and have to gather stuff and resources from the environment
- Hunger & Thirst are also a factor (obviously..)
- There is a day and night cycle and electricity can go down within' sectors of the structure (In that game you can actually manage electricity given to any sector and have to be careful not to waste it by turning every system online. You can even completely turn all lights and electrical components down to save energy instead)
- There's random spawns of enemies in any place, zombie-like creatures being a primary antagonist (And yes, in AF it is mostly aliens, but zombies do make an appearance aswell).
- There is an RPG system and you can slowly level up your character to be better at things
- You can respawn in locations after death and I think also recover your supplies that were on your person at the time
- Night time has special hostile robots that patrol areas
- You can, if I remember correctly, create armor for yourself and upgrade your weapons
etc etc..

I suppose that all of this would make a lot more sense if you tested that game yourself but... It'd be a waste of money and space. Oh well.
I will also admit that all of these elements are present in tons of other games and in different forms... So perhaps this is all just impressions on my part and nothing more.

Also wasn't their previous game Unfortunate Spacemen? That's not quite in the same league as these two... So I have to disagree with you there.
Última edición por Dead Star; 2 JUN 2024 a las 3:39 p. m.
Monokuma 2 JUN 2024 a las 5:50 p. m. 
I don't think it's likely that game was an influence due to the sheer fact that not only is it the first time I've ever heard about it, it also just doesn't seem like many people played it to begin with.

Edit: Also, zag doesn't own it on steam.

Publicado originalmente por Dead Star:
Also wasn't their previous game Unfortunate Spacemen? That's not quite in the same league as these two... So I have to disagree with you there.
It was Zag's prior game for sure. I really enjoyed playing it in its hey-day, it's actually a massive shame that among us's success made everyone think it was a clone of that despite US entering early access long before among us released.
Última edición por Monokuma; 2 JUN 2024 a las 5:52 p. m.
Pissinger Boonisello 22 OCT 2024 a las 7:07 a. m. 
Check out Voices Of The Void. It is on itch. You play as an astronomer observer controlling satellite dishes in the wild woods space observation station.

It's a masterpiece of an immersive sim. Single player only. It has horror aspect but it's built over the time.
Currently IMO the best immersive sim out there, hands down.

(word of advice don't read spoiler info about it online - game built upon you discovering the UNKNOWN)

It took a lot of inspiration from Half-Life 2 graphics and Source 1 engine (you will get what I mean when you play it, it feels almost source1-ey, despite being built in UE 5).
Última edición por Pissinger Boonisello; 22 OCT 2024 a las 7:17 a. m.
theyearis1706 22 OCT 2024 a las 12:38 p. m. 
system shock 2 is very similar. co op is included and there are many mods available to enhance the games graphics etc. It is from late 90s and has an amazing world. it is available on steam and inexpensive. https://store.steampowered.com/app/238210/System_Shock_2/
Última edición por theyearis1706; 22 OCT 2024 a las 12:42 p. m.
Pissinger Boonisello 22 OCT 2024 a las 12:44 p. m. 
Publicado originalmente por theyearis1706:
system shock 2 is very similar. co op is included and there are many mods available to enhance the games graphics etc. It is from late 90s and has an amazing world. it is available on steam and inexpensive. https://store.steampowered.com/app/238210/System_Shock_2/

Does System Shock 2 have immersive sim things like building, cooking, eating, environment effects and stuff? I did not know!

In terms of games like System Shock 2 I would highly recommend Prey (2017)

I can't recommend System Shock 1 remake because it's... Like 3D metroidvania well and not a much of an immersive sim in terms of environment, food, cooking, building and stuff.
theyearis1706 22 OCT 2024 a las 1:55 p. m. 
Publicado originalmente por Pissinger Boonisello:

Does System Shock 2 have immersive sim things like building, cooking, eating, environment effects and stuff? I did not know!

In terms of games like System Shock 2 I would highly recommend Prey (2017)

I can't recommend System Shock 1 remake because it's... Like 3D metroidvania well and not a much of an immersive sim in terms of environment, food, cooking, building and stuff.
it sure is an immersive sim it just isnt survival focused. pretty sure there is food and vending machines etc tho lol.
MechWarden (Bloqueado) 22 OCT 2024 a las 3:26 p. m. 
From what I played of the demo (back in the day), it was just survival with tools and weapons; no building structures, let alone cooking. It is more like Prey in terms of leaning more into FPS and combat, rather than building-survival (iirc, food was more like health items). Though, items were more persistent in that game (than in this game), so much so it literally tells you, via an NPC, to not hoard certain things (like chemicals) since you can head back and get what you need so you don't clutter your limited inventory with less useful stuff.
MarpatNinja 23 OCT 2024 a las 4:01 a. m. 
If you are specifically after the SCP and facility feel, you can't do better than Control.
MechWarden (Bloqueado) 23 OCT 2024 a las 7:37 a. m. 
Publicado originalmente por MarpatNinja:
If you are specifically after the SCP and facility feel, you can't do better than Control.
True, and you get to play with some of the anomalies too! It does lean more into the SCP side of things than this game.

Though that's getting a bit off topic, since Control isn't quite like this game. It is way more focused on combat, being a Metroidvania rather than a building survival game.
Brilpoetsdoekje 23 OCT 2024 a las 12:25 p. m. 
I love games like this, Half Life, Bioshock, etc and one franchise I have not seen mentioned here is Deus Ex, Human Revolution being my favorite immersive sim ever. Lots of awesome high tech facilities to explore, different routes and approaches to take, great story, leveling feels incredibly rewarding etc.
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Publicado el: 1 JUN 2024 a las 6:48 a. m.
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