Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
For the shotgun's case, it's mentioned in a recording by manse that it used to have anomalous properties (that are implied to have been quite desastrous), but hasn't shown them in a very long time. Of course it's an excuse to give the player a shotgun, but I find it pretty well executed.
Turns out I more or less needed both for the next area.
When will it do it's thing again?
I really hoped the painting did what they talk about in the memos, would have been so much more immersive.
The gun was described as "doing nothing anymore but surely did once" So I'm ok with it being just a gun.
Haha yes, likely. But here is me still ringing, still hoping something will happen next time :P