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The map isn't even that big, you can easily explore the whole thing by the time you've finished your first playthrough.
Yeah, there's a couple of crunch periods Brad getting shot and needing medicine, or having to go after Carlito's bombs in the matinence tunnel, but these are all logical reasons to need to be in a hurry, but most of the time, you can just quickly wrap up the Case File for the day and have about 3-6 hours of leisure time. Whether you want to take care of scoops, or just explore and axe zombies. Eventually the Case File will roll around, you report back to the security room, rinse and repeat (unless you're in an aforementioned crunch time).
Just now this about Dead Rising: You can't do everything on you're first couple of playthroughs. Just because something is there doesn't mean you have to do it.
Goes directly against everything the game provides. Imagine skyrim with a timer like that.
Oh and a vast number of scoops time out before you get the casefile done, so that logic is terrible. Not to mention a fair number of unannounced scoops / events / etc.
Still, it's fun and doable. You basically ignore 90% of the game and focus on 10% each playthrough, because what kind of savage would try to do everything in one playthrough...
Why wouldn't slight annoyances be a zodiac sign / crustacian ?
Why is a swastika (hindu symbol of power) associated with hitler ?
Why do children cry but it's against the law to stop them from doing so ?
Let's face it. This world isn't fair.
What has any of this got to do with what i said?
So the world being unfair is the answer to why people are using the word cancer when describing things that annoy them? Ok gotcha.....
They clearly don't mean the starsign....The swastika being associated with Hitler is unfair is it? And stopping children crying is also unfair? (and somehow illegal lol) Or did you mean that you find it unfair that you can't stop them crying by hitting them?
If the thread was about the world being unfair i'm sure anyone could come up with better (and relevant) examples than the 3 you listed, but it still wouldn't have anything to do with what i wrote originally.
You're not supposed to do all the side things and explore and do the main story in one play through. You are SUPPOSED TO CHOOSE! You simply don't understand the game.
It's about making choices and priorities.. not about doing 100% in one go. You are in the mall for 3 days.. do what you will.. you don't have time to do everything. Simple as that.
Play once and focus in the main story... play a second time and focus in anything else... rescue a few survivors, fight the bosses and explore.
I've been doing the Saint run and I find myself waiting a few minutes every time I go to the hideout.
Skyrim and Dead Rising are two completely different games in completely different genres, so that comparison falls flat.
Dead Rising is not an open-world game.
Yes, there is a mall.
Yes, it's moderately big.
Yes, you can freely move around the different areas of the mall.
But it's not open world. It's several large "levels" connected to each other, and you are given various missions for each of the levels.
The wii version is proof of this.
You're given each scoop and story mission one at a time, and have no time limit. Once you complete Case 1-5 and get Brad back to the security room, you talk to Otis, and he gives you the Barricade Pair scoop.
So you leave the security room, trek on over to Al Fresca Plaza, bring Aaron and Burt back to the security room, and mission done.
But wait!
Now you need to talk to Otis, and he'll give you A Mother's Lament Scoop. Time to trek on back to Al Fresca to save Grace and take her back to the security room.
Rinse and repeat for every single scoop that occurs between Case 1-5 and Case 2-1.
Than you did Case 2, and once you finished guess what?
Otis would give you all the scoops that occured between Case 2 and Case 3, one at a time, again, so the players didn't feel like they missed anything.
It was boring, dull, and repetitve.
The timer gives the game life, and spices it up a lot. If it's too stressful, then clearly the game is not for you.
If what I described sounds fun, than maybe you should find an emmulator or something and play the Wii version.
Not to mention, once you're completely leveled up, it is completely possible to do everything in one run, and I have several times on the 360 version.
You just can't do it immediately.
I guess time-managment and patience are a rare virtue these days.