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However, I actually had a LOT easier time getting Saint on the PC version than on the 360 version.
EDIT: Went back and watched some videos of 360 DR, and the zombies seem to have the same attack patterns.
That's odd I have a buddy of mine hated the first game because how dumb the AI was. I even watched him play and I tried it out on his 360 a few years back. The AI fails to follow the right path line and just gets stuck on objects or walls just like in this port. The zombies do have a long lock on grab that's just annoying in this game.
1. if you observe closely, a survivor that is stuck in a horde will be stuck in a horde until you do something about it.
2. Their combat skill is extremely horrible too. Their shooting is not that accurate, their melee is not that strong either.
Their melee is fine as long as you give them weapons that 1-hit regardless of strength. Give a katana to at least one survior and it'll be fine.
They also panic and freeze when surrounded, rather than beat feet out of there, because that's what the stupid and worthless do in horror movies, and the Hero has to save them.
Trouble is, the Hero typically dies saving one of these idiots, and the idiot makes it to the sequel.
I've been told that, but it suprises me. The PC DR1 has more zombies density than DR2 for me. I'm not exagerrating when I say it's often wall to wall in that first area. The only path is in the water fountains along the windows. In DR2 ther's pathways to run thru the crowds too. But in DR1 often, there's none.
Maybe the game was just harder than DR2 always. If so that is something.
I didn't die really at all, or have trouble with timers or maniacs in my one and only playthru, but like I said, getting survivors home sometimes felt impossible.
Yeah, well after some in game houers pass the mall can get really crouded in DR1. However, since the areas are way smaller than in DR2, I also think it feels as if there is way more zombies running around than it actually is. The AI of the zombies is also way more agressive and they are harder to toy around with. From my experience, yes the zombies are harder to handle in DR1, however the psychopath bosses are easier, especially since many times they tend to get stuck or one can find safe areas. As for survivals, I never bothered to save them... It's too much of a hasle for me. lol DR2 is more about experimanting with zombies and combo weapons, DR1 is running from point A to B in a rush, therfore zombies being the obstacles.
They'll run into zombies, they won't get out of grapple. They'll do their gestures before consuming food or using the weapon, and they'll drop it if they got interrupted. Their annoying call for help reminded me of Ashley in RE4 (coincidence? Cause she's equally annoying and frustrating to escort) They might even hit you. (trust me, one killed me with a shotgun by accident.) It's pretty frustrating just to escort one!
AI survivors in DR2 seen better days, as they'll tend to fight more effectively rather than shouting for help when they have a weapon in their hand.