Call of Duty®: Modern Warfare® 3 (2011)

Call of Duty®: Modern Warfare® 3 (2011)

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iamdna Jul 4, 2017 @ 11:57pm
MW3 Coop Survival Private Match Issues
Hi there, I am having some problems when I try to play a co-op survival private match at Spec Ops. Sometimes it's like me and the other gorgeous player are playing a different match even though we start perfectly synced. We end up fighting "alone", because for some reason the other player (either me or her) starts acting weird.
Example:
We are at the 4th wave when I see from my screen that she is always crouching and shooting at the ground, when she is actually playing normally on her pc. We realized this was happening quite often but haven't found any solution to that.

Also when we try to speak through steam voice chat, it is almost impossible to play without lagging. Is the voice chat consumes so much of the internet connection? Does anyone else has this kind of issues?

Also here is a video I uploaded as an example:

https://youtu.be/LCPtBmLVm0U

At this moment (on the video) she told me that not all the hostiles of the previews wave are dead, while I am having a countdown on my screen for the next wave.
Last edited by iamdna; Jul 7, 2017 @ 2:47am
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Showing 1-4 of 4 comments
TairikuOkami[SK] Jul 6, 2017 @ 2:20pm 
It is the in-famous out-of-sync bug.

https://youtu.be/jU4bPP8MB3c

Steam\SteamApps\common\Call of Duty Modern Warfare 3\players2\config_mp.cfg

You can try to limit the number of sent packets from default ~800-1000 to 100.

seta cl_maxpackets "100"

And maybe set this value to 2. Default is 0.

seta cl_packetdup "2"
iamdna Jul 7, 2017 @ 2:43am 
Thank you for your help! I will try it out!
Raven800 Jul 17, 2018 @ 2:37pm 
did it work?
FiascoGoFast Jan 16, 2021 @ 8:46pm 
Anyone have a fix for this?
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Showing 1-4 of 4 comments
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Date Posted: Jul 4, 2017 @ 11:57pm
Posts: 4