Singularity

Singularity

Tiny Trees May 6, 2014 @ 6:22am
Reasonable reviews - but am dissapointed.
Lots of folk saying wow, but I don't really see why.

I played about five hours and I have been bored all the way. A couple of the gun battles briefly livened it up slightly, but that was all.

I was bored right from the start. I stopped reading notes, or bothering with audio recordings, or projectors, after finding the first lot had no info it them. Yes there's folks account of what happened, but that's blatantly obvious anyway. It's just bad.

It runs like a three-legged dog, with regular freezing and juttering, and the graphics in places are terrible. On the whole the graphics are average, good sometimes, but in some places appalling.

I just don't get this game. I don't like having to constantly be picking up stuff. I don't understand any of the upgrading other than weapons. You find a blueprint, spend a fortune learning it, then you can only equip one at a time. I don't know what the TDM upgrade machine does. I stick my hand in, it whirrs and moves stuff then finishes - but what? Early in the game I passed lots of weapon upgrade stations, but I had no upgrade pack. Now later in the game I have picked up three weapon upgrade packs in quick succession. I mean really does anything work, coz all I see is it's badly put together.

Nightmare. I will finish it but I don't like it, so I wasted £3.74. Too much faffing about.
Last edited by Tiny Trees; May 6, 2014 @ 7:00am
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Showing 1-15 of 49 comments
Guydodge May 6, 2014 @ 9:25am 
i would take a look at some game guides that explain how to play.as far as lagging and freezing i havent heard of to many people with that problem.
ApeWithPC May 6, 2014 @ 9:53am 
i like reading the notes and listeneing to the recordings, but i like when the history is shown to you in ghostly form more. the game runs w/o a hitch max'd out at 1920x1200, a solid 60 fps for me, cpu and gpu aren't even breaking a sweat so i'm surprised you have 'regular freezing and juttering'. i'm intrigued by the story, but it isn't as compelling as bioshock infinite.

> I just don't get this game. I don't like having to constantly be picking up stuff.

picking up ammo, health, manna, and upgrades is a fairly common thing in games

> I don't know what the TDM updgrade tool does.

I do like the tdm upgrades quite a lot! You didn't notice that you can create a time freezing bubble after one of the upgrades (deadlock) ? Or suddenly levitate things with another? After you upgrade, there's an explanation of what the new capability is... but if you don't read i guess it's just an animation with whirring sounds :)

> You find a blueprint, spend a fortune learning it, then you can only equip one at a time.

But thats not how it is. Once you 'learn' a blueprint, you have higher max health from them on, and when you learn to hold your breath longer, you have that and higher max health from them on.
Last edited by ApeWithPC; May 6, 2014 @ 9:55am
Tiny Trees May 6, 2014 @ 10:08am 
Yeah I read the TDM upgrades like create a time slowing bubble etc. Then however you come across the 'TDM ungrader' with no text as to what is happening. I am so lost in all that area of things.

Picking stuff up though, it's constant click/press. Why would anyone not pick up the tech - but nooo, you have to align yourself until 'R' pops up. The really annoying bit is where you have to press 'R' to open something but click OK to get out of it. Going through a room though, it's a barrage of different controls.

Bioshock made sense within about thirty to fifty minutes. This is still baffling six hours later.

I know my opinion is not going to be popular, but that should make me feel I shouldn't present it. It manages to annoy me about every thirty seconds.
Last edited by Tiny Trees; May 12, 2014 @ 8:42am
thebumishere May 6, 2014 @ 10:54am 
Looks like everyone has their own opinion,

Im running my game at 1920x1080 wide screen
NO GLITCHES
NO MOTION SICKNESS
Every detail is just plain awsome,
The story plot is fantastic
Guns are all workin just as expected.

Anyone that cant understand the simple story line must not be a dedicated FPS only player.

I am at about 10 hours into it and probibly close to the end, cant wait to do the run thru again now that I understand what all the perks do.

Every game has something about it someone wont like.
for me I dont like having to hit enter every time I pick up a bio formula and thats the only thing.

I dont pick up all the notes or listen to all the recorders or projectors and thats my choice, and having that choice makes the game better.

MY OPINIION....Buy it next time its on sale, if I would have known how good this game was I would have paid the regular 29.00 price just for the excitement of the single player story line.

AMD A6 6 Core
8 gig ram
HD 7770 2 gig video
Insignia 24 inch LED HD TV as monitor.

PS I would love to see a part 2 of this game and would pay full retail for it.
Tiny Trees May 7, 2014 @ 12:52pm 
I discovered that you can buy ammo at the weapon stations - that helps. Singularity does occasionally seem OK, and that's when you get gun battles. Otherwise too much faffing about.

However the down side outweighs the upside for me.

- I hate it when areas close behind you all the way through the game. It's like there is an unseen character who goes round locking all the doors.

- Running is always a struggle. You get six paces at run speed, from a highly trained marine. Useless. The rest of the time you're walking.

- One boss I met made me have to repeat weapon upgrades repetedly until I beat the boss. It was on a train on a bridge. I had press 27 keys before I could even get to the boss before I lost and had it all to do again, and again, and again. Upgrading weapons, picking up items, and restoring boxes etc. Grrrr...

- WHAT is with weapon selection. It NEVER NEVER NEVER NEVER in the whole game returns to the weapon you were using before you use the TDM. NEVER.

- One of my biggest pet-hates in games is done in Singularity. You approach a junction, you chose one way and bang - cutscene. It should let you explore both directions somehow. You're missing parts of the game.


I take from someone's comment saying the graphics are great throughout, that they have missed the really ugly stuff. However often the graphics are nice.

This may not seem much but when you add up all the things that annoy me on this page, it's lots. Singularity has had me screaming with annoyance. It really angers me. Having a few brief gun battleds that are good, occasionally is not enough.
Last edited by Tiny Trees; May 7, 2014 @ 4:06pm
thebumishere May 7, 2014 @ 3:59pm 
tiny trees you didnt post what system you have,
thebumishere May 7, 2014 @ 7:08pm 
I just completed the game, What a great story line, I did all 3 alternative endings, sad to say I didnt choose the best ending til my 3rd try. BUT if I would have read all the notes and secrets on the walls I think I would have made my 3rd choice first. haha go figure.
Antilope May 7, 2014 @ 8:30pm 
I think this game is very good. And it runs perfectly even on gaming PCs that are not cutting edge. Which means it's the product of good coding (for once...). I've got an old dual core Intel with 4 GB of RAM and an Nvidia 9800 GT and the game works with all the bells and whistles; I don't even hear the fans.
ApeWithPC May 8, 2014 @ 12:46am 
The game is good but not great. I might playthru a second time on the hardest difficulty and speedrun it to get to the big fights.

The story is interesting but i'm not really drawn in, the characters aren't so well developed. The fights are quite fun. The shooter'ness of the game works well and the special tdm powers are fun to use. I'm playing on 'normal', I think nearing the end of the game, the Seeker makes things far too easy. A big gunfight on a bridge could have been a lot more fun if I hadn't hung back and sniped away from cover with the Seeker after Deadlocking half the bridge. If i do play it again, I'll definitely not use the Seeker on that bridge, maybe not use it at all.

The enemy that has given me the most trouble are those hordes of Ticks.

Originally posted by Tiny Trees:
- I hate it when areas close behind you all the way through the game. It's like there is an unseen character who goes round locking all the doors.

That bugs me too.

Originally posted by Tiny Trees:
- Running is always a struggle. You get six paces at run speed, from a highly trained marine. Useless. The rest of the time you're walking.

Swimming is worse, at least when running, you can hear you're breathing and understand your winded. When swimming, you just inexplicbably go slow despite mashing l shift.

Originally posted by Tiny Trees:
- WHAT is with weapon selection. It NEVER NEVER NEVER NEVER in the whole game returns to the weapon you were using before you use the TDM. NEVER.

I never never never, um never, had that problem?

Originally posted by Tiny Trees:
- One of my biggest pet-hates in games is done in Singularity. You approach a junction, you chose one way and bang - cutscene. It should let you explore both directions somehow. You're missing parts of the game.

Or the door closes, grrrrr
Last edited by ApeWithPC; May 8, 2014 @ 12:58am
Cyriss May 8, 2014 @ 5:49am 
i respect your opinion of the game (i think its a very good game) but as for he stuttering and freezing..?.... i have a desk top some ppl would laugh at but i have never had an issues with performance with this game and i max everything out
Tiny Trees May 8, 2014 @ 8:23am 
Yeah I mean my system maxes it with room to spare. Plus I add 32AA on top in the Nvidia Control Panel without loosing any performance. What it does it just locks up for about a second to three seconds, and quite regularly. Then sometimes it also it seems to lock up for maybe a tenth of a second lots of times. It happens in succession so it appears to be juttering along. Meanhwhile Fraps shows me doing maybe 45-60fps.

@ Vapor, how strange my weapon selection goes funny. E.g. I am using the assault rifle and I go to TDM, then it always returns to my other weapon. I tried rolling mouse wheel either way, and I tried pressing '1', or '2'. Allways goes to other weapon.

Something even stranger happened when I ran out of assualt rifle ammo. Thus I was then primarily using my other weapon, which was then sniper rifle. However every time then on after exiting TDM it defaulted to my empty assault rifle.

(Yep in swimming you get a brief push forward and that's all.)

@ bumishere, yeah I am tempted to replay. When the graphics are good, they are brilliant. Like when you see the weapons in full detail and lighting they are great models. The storyline is interesting enough. However I know I'd get just a hacked off in replay. I think not as much second time though, since some things that anoyed me were because I got stuck.



I wanna say thanks though, coz I expected summary execution at dawn. Instead some, or most folks understood my points. The action has increased as the game goes along. My first post was only after a few hours. I recall clearly about two hours in being flat bored, and at about five hours much the same.
Last edited by Tiny Trees; May 8, 2014 @ 3:41pm
thebumishere May 8, 2014 @ 2:40pm 
tiny trees...when I go from TDM to weapon I have been hitting the fire button and it keeps me at the weapon I was at, if I roll the mouse scroll it changes to my other gun instead of the one I was using, I think my favorite way to kill the enemy solders is to sneek up on one and hit them with the double Q and it turns them into one of those blind creatures, then it will take out the other solders for you. Im on my second run of the game set on the hardest this time and now I see some of the things the ending was telling me about that I never gave a second thought about the first time.
Tiny Trees May 8, 2014 @ 5:28pm 
Originally posted by thebumishere:
tiny trees...when I go from TDM to weapon I have been hitting the fire button and it keeps me at the weapon I was at, if I roll the mouse scroll it changes to my other gun instead of the one I was using...............


Ahh, that'll be that then. That should take some of the irritation away; thankyou. I will try it soon, but maybe bit late tonight, and will write back probably saying I am happier.
Last edited by Tiny Trees; May 8, 2014 @ 5:30pm
ApeWithPC May 8, 2014 @ 10:44pm 
i've been tapping the aim button to swich back to weapon in hand

> Im on my second run of the game set on the hardest this time and now I
> see some of the things the ending was telling me about that I never gave
> a second thought about the first time

thats a good reason to play thru twice
Tiny Trees May 9, 2014 @ 5:56am 
OK I tried left-mouse to return to weapon, but it does fire a single shot. Bit annoying, so I stuck to rolling mouse wheel twice, but faster this time coz I decided that's the way to do it. Up until now I rolled slower and watched hoping everytime to get my right weapon. It does effectively mean that there is no real way to return to weapon from TDM, and it a design error. It was especially a problem before for me because I was struggling to get the weapon I needed in a hurry. Sometimes I was in trouble.

I dunno about the alternate endings. I finished it now, but seem to only have two choices. However my last auto save was just before I made that choice. I may re-load and try the other way and see what happens, that's all.

As for replay, I dunno. It was only a good game to me when it opened up properly into a shooter. That didn't really happen until about half way in, and before then it was just a few enemies at a time. Unfortunately about half the game time you were doing other stuff. Either collecting stuff, watching a cut-scene or clip, being stuck, struggling, or being rooted to the spot for NPC chat. The TDM element was OK at best.

However I would say if this was game for you then cool, thanks, and really glad you had a blast. Just for me, not quite.
Last edited by Tiny Trees; May 9, 2014 @ 7:29am
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Date Posted: May 6, 2014 @ 6:22am
Posts: 49