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no real jump scares, and you can turn screen vibration off
WHYYYYY??!
I'm sure they made it creepy deliberately to add "atmosphere".
But if it gets too creepy, you can always turn the sound off, although that would ruin a lot of the feedback, like when you successfully throw a switch and it goes "CLICK".
I've just decided to ignore the background noises as much as I can.
And there were at least two pretty bad places in The Room 2.
The one where a skull suddendly pops out of a hidingplace, and you have to use it to open something else and it cracks in two with teeth spilling out etc.
And the one in seance with the corpse. Which is really offputting.
The final chapter in the lab is just a bit overall icky, but not specifically scary as such. Though I guess it depends on your stomach for vivisection and the whole setting of the place.
Plus all through the game there's the "scary" soundtrack (I turned the sound right off straightaway) and the shaking and flashing lights etc etc. - which I ignored as much as possible. Plus of course the chosen themes: Egyptian crypt, 1850s seance, Frankenstein monster type electricity experiments etc. Intention clearly to give extra tension (will there be mummies, is his sister hdden in the walls, will that arm jump to life, ...)
I found it all rather unneccessary and a touch exploitative.
People have different reactions, of course, and I guess players who are used to much worse stuff in horror games and blood-and-gore etc may well find it trivial. And I have no problem with that! Just - people aren't all the same. And some are going to find this scary. Definitely.
I've just played through both, and must say I much prefer The Room (1), where the game is focused on solving the puzzles/finding the hidden objects.
I was hoping for more of the same in Room 2 - and was disappointed that they had gone for a much creepier vibe, and scares.
So I would like to add my voice to this, in a warning: If you're easliy scared, and in generel don't much like the sudden appearances of skulls and dead bodies and stuff, then I would avoid the no.2 here.
This piece of advice (or opinion) is too late now for the OP, but I'm leaving it on here for others who might come later on and perhaps do a forum search for "scary".
It's certainly suitable for people who don't like slashers/horrors/jumpscares/monsters/etc.
I've finished Room 3 and it doesn't add jump scares that I can recall and has more atmospheric eeriness again with some more free form wandering like Myst or the Da Vinci games. I'm sure everyone will have their favorites in the series too!