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If you find the file, find a line
and set a better limit. I think 0 turns the limit off altogether, but any high value will also do for that. While at it, you can also set
to false.
-JLarja / Frozenbyte
/home/deck/.local/share/Steam/steamapps/compatdata/425210/pfx/drive_c/users/steamuser/AppData/Roaming/Shadwen
If you're on another linux system, just replace "/home/deck/.local/share/Steam/steamapps/" with whatever the install path is (will be system and disk dependent).
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Edit - @JLarja, what does the "setOption(renderingModule, "OnBatteryRenderingQualityReductionEnabled", true)" setting change specifically? I notice the difference with it on vs. off isn't very dramatic in terms of power difference. Maybe 1-2 watts, and sometimes no difference at all depending on what's in the area.
Unfortunately, I don't quite remember. The feature was originally developed for Trine 2, at the request from Intel (Windows tablets were heavily marketed back then), so it's possible it doesn't do much at all. I seem to remember that it maybe lowered anisotropic filtering quality (Anisotropy property in options.txt), but I may be recalling wrong.
-JLarja / Frozenbyte