Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-JLarja
Error message:
.dmp file here:
https://mega.nz/#!PJwWTYTZ!u2fnN-zTdCKQWLgp-jv1wYugzfYEciDa_JUSvioAyWs
Might be a random issue or does the crash happen every time you try to do this? If this happens often, could you sent the .dmp file to our email support[at]frozenbyte[dot]com. I think that you already know our email address, but just a reminder for anyone else reading this thread. :D
-JLarja
Actually, if you can find the mod file (it's an .fbq), just rename it to patchX.fbq, where X is larger than any previous patch number, and put it to game's directory with the other .fbqs. Maybe that will work.
-JLarja
Finding the data was kinda hard (it's in subdirs of Steam/userdata/$number/ugc/referenced/).
Copying the .fbq to the Shadwen install dir and renaming it to patch90.fbq worked fine for the Rivendon Valley level, but not for Blueridge Pass (it started but looked like it was missing lots of textures).
Anyway, I can understand if Frozenbyte don't want to port their Windows-only Leveleditor to Linux (probably a lot of work for very few Linux users interested in editing themselves), but adding support to *start* mods to the Linux launcher or an ingame menu or however it's done on Windows shouldn't be that hard - please do it :-)