Air Missions: HIND
M3TaBaRoN Jan 8, 2018 @ 3:18am
Campaign - jungle air support
Hi, isn't this mission bugged ? I keep all enemy troops away from friendly, still have a few blue bar left and keep receiving the message that troops have been overwhelmed...
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Showing 1-15 of 31 comments
3division  [developer] Jan 14, 2018 @ 6:52am 
Hi.. maybe there was some inaccuracy.. but in general mission should be doable.. did manage to pass this mission?.. if not let me know and I try help.. what a device your playing and what difficulty control type?.. Also If mission seems to hard for you .. you can try temporary decrease difficulty..
M3TaBaRoN Jan 14, 2018 @ 7:25am 
Hi, its ok I finished the campaign and will do it again with the other birds :).
This mission is really tricky as for a couple of times I had still some time left in the blue indicator when the mission was suddenly failing.
Taking the ennemy waves in the proper way does the trick ;).
By the way thank you for supporting triple screen resolution - eventhough the good ratio is in windowed mode - its quite enjoyable.
Cheers
=OF=Sniper121® Jan 18, 2018 @ 3:23pm 
I've also had a problem with this campaign mission, played in single-player, keeping the enemy at bay before the enemy distance to the ground forces progress bar reaches Zero, and the voiceover calls out, they've been overrun/Mission Failed. By the way, as powerful as the Hind is, the yaw authority is paralyzing Even at low airspeed, yawing is unrealistically slow hindering my ability to bring my weapons to bear and in my efforts to adapt, improvise, and overcome, I've made boom and zoom strafing/rocket volley passes along the enemy pathways in attempts to succeed. So far, to no avail. So, can you get campaign mission credit if you team up in cooperative play on the missions and succeed?
Cartouche.fr Jan 21, 2018 @ 2:49am 
salut a tous j'ai le méme probléme avec cette mission ou il faut récupérer les amis tombé avant que les ennemis les submerge je n' y arrive pas même en mode facile comment avez-vous fait ? peut-être que je n'utilise pas les bonnes armes ??? merci pour une réponse.
Simfan 2018 Jan 27, 2018 @ 1:44am 
Originally posted by 3division:
Hi.. maybe there was some inaccuracy.. but in general mission should be doable.. did manage to pass this mission?.. if not let me know and I try help.. what a device your playing and what difficulty control type?.. Also If mission seems to hard for you .. you can try temporary decrease difficulty..
Hi all.
I, as a simmer, am really interested in getting this helo-sim game.
Got just one question about the way this sim/game is intended to be played ...
With sims like DCS I can easily setup quick missions.
In Apache Air Assault though some campaign missions were really hard to accomplish.
Why not simply make the campaign missions available for those players who want to 'cheat' / play all missions from day 1 ?
I read somewhere there is something like a 'pilot.dta' file that would keeps the missions log ?
Are we allowed to get/download that file with all missions accomplished (for re-play) ?
For many 'gamers' such a thing ruines the fun, but as a 'Sim-mer' I would prefer to also fly all (campaign) missions from day 1 !?
I know there seems to be an editor, but from experience I know that missions made by Developers are way better (they sure are for DCS).
Looks like a terrific fun title though ... could possibly more than rival the terrific A:AA !?
Brother PaciFist Jan 27, 2018 @ 1:59am 
Originally posted by Simfan 2018:
Originally posted by 3division:
Hi.. maybe there was some inaccuracy.. but in general mission should be doable.. did manage to pass this mission?.. if not let me know and I try help.. what a device your playing and what difficulty control type?.. Also If mission seems to hard for you .. you can try temporary decrease difficulty..
Hi all.
I, as a simmer, am really interested in getting this helo-sim game.
Got just one question about the way this sim/game is intended to be played ...
With sims like DCS I can easily setup quick missions.
In Apache Air Assault though some campaign missions were really hard to accomplish.
Why not simply make the campaign missions available for those players who want to 'cheat' / play all missions from day 1 ?
I read somewhere there is something like a 'pilot.dta' file that would keeps the missions log ?
Are we allowed to get/download that file with all missions accomplished (for re-play) ?
For many 'gamers' such a thing ruines the fun, but as a 'Sim-mer' I would prefer to also fly all (campaign) missions from day 1 !?
I know there seems to be an editor, but from experience I know that missions made by Developers are way better (they sure are for DCS).
Looks like a terrific fun title though ... could possibly more than rival the terrific A:AA !?
It is not a sim, it is an arcade flight game. The Mi28 flies on rails, you have to really try to crash the helicopter. No vortex rings, no simulated weather, wind. Damage model is very forgiving. Example: You can hover casually over several AA units without getting instantly shot down. You can reload in the air.

The missions are hard and fun thought. It is a fun little arcade game/flight sim light. And you can fly a Hind D. There is track ir support. You can use your hotas system.

I personally would have liked open world campaign maps like Desert Strike, Jungle Strike or Comanche 4 or Apache vs Hind. Big open maps with several mission objectives and you can reload on makeshift air strips. Those games were fun. Perhaps for a sequel?

It is a fun game. There are quite a few user made missions in the workshop. The mission editor is easy to use i think.

Have fun.
Last edited by Brother PaciFist; Jan 27, 2018 @ 2:00am
badtiming Jan 27, 2018 @ 5:07am 
Salut Cartouche.fr, je l'ai pas encore faite celle là, je saurais pas te dire où est le problème...
Simfan 2018 Jan 28, 2018 @ 10:04am 
Thank you for your Feedback 'Brother Pacifist'
I appreciate it a lot !
I guess I's better wait a while longer because it seems these Devs are (anyday now?) gonna announce/release anorther DLC or even add-on to further support additional (US, European?) helicopters.
But if this kind of aftersales support proves to be there (not like with the unfortunate "Apache: Air Assault" title !) I will sure buy AMH and *any* future DLC these Devs can get out of the door !
OK, I agree ... this is more of a game (not so much sim?), but it was the Arcade Comanche series that got me interested in flight sims, so I don't really mind it not being DCS-like.
This seems sheer fun (BTW I saw many Youtube vids on this) and that too is why I am into this.
A:AA was a great title (but got abandoned, what a pity !), so if these Devs can put e.g. the AH64D/A in this title it could put a big smile on my face.
I'm now anticipating DCS World 2.5 (as everyone else I guess :-)), but that does not mean a more "fun title" can not bring more joy ... in DCS I never put *every* realism option to 'on' anyway !
I am thrilled the helicopter scene is not abandoned after all ... seeing this sheered AM-H title and a few other competitors.
Thanks again ... may meet you guys in the skies later on :-) !
Fastkill Feb 3, 2018 @ 12:49pm 
Hi have the same problem on this mission. After the checkpoint comes the new enemies wave and after almost having cleaning the area, and no enemy close to my allies position, the game tells me that enemies got to my allies position and the mission is a failure. I did the mission several times and each time is the same. I assume I'll have to do the mission entirely again.

It's really annoying as I can't continue the campaign without this mission and, having not completed the campaign I assume some equipment are not available to use them in the instant missions... This kills the game...
Brother PaciFist Feb 3, 2018 @ 12:54pm 
Play on easy and get unguided rockets plus anti tank. Try to use your turret gun in aimed mode, kill big groups with rockets, try to fly precise and fast at the same time. kill them fast. I tried it several hours until i got it right. On normal i could not do it. It takes some effort. Pew.
Fastkill Feb 3, 2018 @ 12:57pm 
Yeah that's what I did, but at one point, on the radar and visually, not a single enemy is near my allies position and the mission fails. There is obviously something wrong. Well, I'll give it a try another day...
Brother PaciFist Feb 3, 2018 @ 1:25pm 
I think it is time based not location. But i could be wrong.
M3TaBaRoN Feb 3, 2018 @ 3:10pm 
Your position and amo after first wave is quite important.
I usually ream just after 1st wave and get high. Then you need to prioritize your targets : 1st use AT on the 4 BMPs while strafing with rockets during position change, then spot lonely infantery shooting SAMs and get them asap while constantly using rockets/gun on infantery waves during position changes.
Learn where the waves spawns and it should work ...after a couple of hours or so :)

Fastkill Feb 3, 2018 @ 4:29pm 
Yeah, that's what I did, always doing the same moves faster and faster, that's how I managed to see how far from my allies where the 2 or 3 enemy left when I received the message of the mission failure. There's a bug somewhere, I just have to do the whole mission again. Boring...
stregaforte Apr 18, 2018 @ 1:19pm 
This mission is close to impossible, the win condition is based on a timer, not the remaining enemy units, even if you annillate every enemy, even if there is one single dude miles away from the Friendlys you still lose. Has anybody got past this ? What was your loadout ?
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