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It seems so; it came up in my list of installed software when I searched programs from the Windows control panel.
Just to make sure, I changed my audio to 44.1 KHz in the Xonar control panel. The HRTF box in the options menu still won't check. It does this little click thing, like the game is attempting to switch audio modes but has to abort, perhaps. Not sure what I'm missing here.
Thanks for the help, Wonderglue.
Right click on Devil Daggers > Properties > Local Files > VERIFY INTEGRITY OF GAME CACHE
You may be missing two files.
Did you verify the game cache like I suggested earlier?
I also messed around with the OpenAL .dll files, following some instructions I found online, and then gave up and just uninstalled and reinstalled OpenAL. Still doesn't work.
I got an HRTF test that lets you move a bird chirping sound around your head, and it seems to work just fine. Does anyone know of any other games that use HRTF? Maybe I can determine whether the sound feature works in general on my computer, in which case I'd know that I'm having a problem specifically with this game.
One is for 44.1 and the other 48
Names are default-44100.mhr and default-48000.mhr
Perhaps try deleting those two files and then verify cache so they get downloaded again.
Just thinking maybe the files are somehow corrupted.
Nope, didn't work. That was a good idea, though!
I observe the same behavior as you're describing here if I change my sample rate to 96 Khz or 192 KHz and then launch Devil Daggers and try to enable HRTF. Perhaps you've made a mistake somewhere and your sample rate has not actually been changed as expected. (Maybe you're still somehow using 192 KHz.)
It should work with 48 Khz. I've tested it and it works with 48 Khz for me.
The reason why it won't work with Razer Surround is because Razer Surround creates an 8 channel audio device and (if I remember correctly) it sets that device to the default playback device when it's enabled. OpenAL Soft (the audio system used by Devil Daggers) will only render HRTF for 2 channel audio devices.
In any case, you wouldn't want to have Razer Surround enabled while playing Devil Daggers with HRTF enabled. Razer Surround is, itself, a type of HRTF solution and it would sound terrible to have two HRTF filters being applied over each other. The same goes for any other similar HRTF solutions such as Creative's SBX ProStudio Surround or Dolby Headphone - turn them off before playing Devil Daggers with HRTF enabled!
None of these changes will help you out with this problem. You need to be using 2 channels with either 44.1 KHz or 48 KHz sample rate.
What is that software called? I'd be interested in checking it out. Can you give me a link to download it?
There are actually three files that are necessary for Devil Dagger's HRTF to work. Aside from the two you mentioned, there should also be a file called OpenAL32.dll in that same folder. The one I have in my devildaggers folder is 825 KB in size.
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@internisus - My advice to you would be to double check in the Windows sound settings that you're really using 44.1 KHz or 48 KHz sample rate.
I had assumed that making changes to sample rate in the sound card's audio control panel was actually affecting my system when it wasn't; the Windows playback advanced setting was still set to 192 KHz. I set 48 KHz in both the Xonar panel and Windows playback, and then HRTF was enabled even without having to click on the box.
Weirdly, now I can't disable HRTF, but why would I want to, I guess?
The HRTF test that I found is here[www.bitoutsidethebox.com].
Thank you for helping me, everyone!