Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Bullets start homing in on you from across the board, killing momentum or knocking you off course. Some bosses - notably, the Priestess and The Hermit - will telekinetically throw your ball, which can sometimes result in an instant drain. Frequently the ball will travel so fast it's hard to keep up. And nudging is not always effective at avoiding outlanes and drains.
Reaching a score above a billion should be relatively easy for an accomplished pinball player, it's true. It's an achievement for a reason. But, in my experience, the first few cycles of the board are "easy mode", and it's not until you start building up large scores that you see how mean Demon's Tilt can get.
That said, I feel like the relative forgiveness of nudging in Demon's Tilt is a big positive. It allows average players like you or I to see more of the board and become invested in seeking high scores. Even if Dr. Pinball The Unstoppable shows up and crushes everyone with a 50b score, I feel like the tradeoff is worth it. I'd rather have a game even people who are mediocre at pinball can get into than one with lower scores.
Anyway yes there is an increase in difficulty that comes at high score but the games are still very long. You have to take it like a real video game run more than like a flipper game as you can easily spend almost 1 hour on just one game.
But it's fun as hell, I'm eager to see the pgms scoring there. The leaderboards were not working for me tonight.
Especially when a video pin is not intended as a simulation, skills on physical pinball tables don't really translate to video pinball. With Demon's Tilt, the ball physics are quite crude but at the same time the gameplay is very fast and unpredictable. Also it's 2D. I haven't gotten into the late game yet, but wouldn't worry about the game being too easy. And I can't see "real" pros crushing videogame pinball players all the time. But let's see how it turns out :)
I quickly tried hardcore, I thought it was just a "1 ball" mode, nice to see that the table is a special one. The "real" outlanes on the bottom tier are very tricky, I like that I think I'll maybe try hard on that mode now :)