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Laporkan kesalahan penerjemahan
I can understand the issues plauging development, and in my view I can only assume the major issue is that of the Engine and taming it, and/or the team's flair in the direction they're trying to take this in versus how they can make it immersive and 'fun'. Perhaps a more indie-friendly engine in the future might be worthwhile for them, as I can't imagine most of these issues happening (or not being fixed with quick iteration time) on a particular engine I have in mind right now.