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I tried meditating at the gate since it's a chakra gate, but you know, she's attacking me, so I'm not gonna keep trying that, especially when having her frozen and meditating does nothing.
Pretty solid example of the concept of Punishment, Reinforcement and Extinction in psychology.
Try it.
Each slot is like a lazy susan you can turn to find that bag of chips you bought two years ago but never finished.
Though I disagree on the game not being clear. It tells you quite explicitly.
So you'd think that hey, I gotta stop this boss from draining energy by using the snare so I can do the focus thing and steal her energy or something and then stuff happen that will continue the fight. Sounds logical right? But no that's completely wrong and snaring her will do nothing but delay things and is the wrong thing to do, despite the game having just demonstrated this as a vital mechanic to this level.... It's just poor game design to be honest.
If the boss shrugged off the snare or easily broke free of it then that would tell you that hey, this boss is too strong for the snare so you gotta try a different approach, and that would have been fine but the game does not do that so you you are left wondering why this is not working when the game taught you to do this.