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I liked the different pacing, I liked the fact that you get to visit some wilder parts of the universe, and after the personality split and the cloning, time-travel seems like a fun gimmick to explore.
It is true that secondary characters are more... secondary in this episode, but I enjoyed the faster paced storytelling, took it as a welcome change. To be frank, I don't like when, in a series, each game feels exactly like the previous one.
Deponia really broke loose at the end of third part. Either the storywriter left, or got disappointed with a title, or something, don't know. But it surely has its reasons. And the only way to get out of 'sticky' title is to continue it, grabbing some money along the way :) So I just hope creators some day find a solution to this crisis. These are series that can be continued almost forever if needed, so dropping it would be no fun.
They can easily do it again.
Don't believe that just because we last saw him falling to his death that the end waits just like that. We have seen the Utopians, there's probably a game where they go to that planet like was foreshadowed.
The series isn't over that easily. Rufus might easily hit a flying helicopter thing on the way down and be saved.
You are right. Goodbye Deponia had legit bad ending because of ending was really lacking with very rushed feeling spiced with lie there won't be next Deponia. How story ends doesn't really matter but technical side was weak.Doomsday doesn't suffer from bad ending at all since that's pretty much you know what to expect considering theme and events of game. Game was too intentional towards this ending. Just as Rufus said, what's the point with anything if there isn't real consequences for your actions.
Problem with Doomsday in my eyes is that it doesn't bring anything to the whole and rather plays it's own adventure. It's fine but doesn't really help original story at all. While time traveling can work for humour I'm personally starting get bored by it since so many game/movie/tv serie have been using it. Usually it just breaks story. For example Life is Strange was doing good until last episode where they started messing things with overcomplicated timetravel stuff. What I mean is that time travel generally isn't good for any story that tries to keep it together. It's just too messy. I know they intentionally made it like this with Doomsday. That's why ending is fine, game is good but it's not really feeling sequel to original Deponia story.
Doomsday might be better as game but to be honest I like original trilogy more because it has working story. It's shame since Doomsday had chance continue where Goodbye left. Instead we get rather bitter sounding overextended joke about previous ending. It would be fine if complaining was only about story but bad ending rarely has to do with story itself but how it have been told.
I agree that Doomsday doesn't feel as much like a sequel and more like a spin off of the original three games, thats why I tried so hard to emphasize main series, and also that it doen't bring anything to the table in terms of overarching story. Doomsday's a story about timetravel, which I believe is because the developers wanted a game that ended the same way and didn't change anything, and timetravel is all they could come up with. The problem there is that the game stops being an adventure about a trash planet and its people, and becomes a story about timetravel for the point of justifying the previous game's ending. Personally I don't even think the ending needed to be justified, I just wanted more Deponia, and that's not what we got.
That being said I enjoyed the game, although it was very repetitive and got stale at parts, because it at least held onto some of the themes from the previous games, and Rufus is one of my favorite characters of all time; but if Deadalic makes another Deponia themed game about timetravel, I don't know if I'd even play it. I just want more Deponia.
For that price I would really love to see the series move forward and not let me stay at the same place/time as the other 3 left me: To the death of Rufus...
Basically, I think I can go on with my life without ever buying this game, because:
D1 -> D2 -> D3 -> D4
....................^ <- |
Just like it never existed...
With or without it the complete series is to be never forget
Otherhand best way to make your story to lose most credibility is add messy as possible time travel stuff into it. By the end destroyed spacetime continuum, endless loops/paradoxes and infinite realities and made sure Doomsday can't be taken seriously as sequel. Hopefully next time (bun not intended) they actually focuse again on story of Deponia, with or without Rufus.
Time travel!