DiRT 4
Montago Jun 12, 2017 @ 6:53am
Joyride ... More of this please !!
I find the rally tracks too boring... its all LEFT 5, RIGHT 5 .. repeat ...

but Joyride is HARD and VERY rewarding !

Would love to see this aspect expanded with 2-3 more maps and more challenges !!
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Showing 1-4 of 4 comments
danielhoglan Jun 12, 2017 @ 7:39am 
agree a lot. it's so fun to drive in this area. i hope they will expand this aspect too, more cars, more challenges, more!
Memph May 5, 2018 @ 10:05am 
Gotta make a counterpoint against this, as I find it absolute rage-fuel. Worse even than in D3, as you could at least set the difficulty in that and muddle through it regardless.

It's nothing short of success via sheer repetition, which most time-trial is, granted, though it then exacerbates this with artificial difficulty, with the multiple routes, some hard to even find at first, plus trick pick-up placements, both forcing mistakes and trial and error to get right - and get right in the right order no less. This is the absolute antithesis of rally and moment-to-moment control of the car through what may come.

The first few events are ok, then it quickly descends into a repetitive nightmare that, judging by the completion stats, 99% of players couldn't give a single smeg about. The rest are a miniscule number of players who like a quick, but repetitive challenge and completionists suffering through it.

Don't get me wrong, I get where the kick comes from, from doing the exact same thing over and over and over until you avoid all the mistakes it tries to make you make and you FINALLY get it right, but such SMHUPy stuff has no business in a rally game. It's just bloody boring and annoying on top. Don't even get me started on smash-attack.
Last edited by Memph; May 5, 2018 @ 10:21am
Montago May 7, 2018 @ 7:28am 
Sounds like you didn't play Dirt Rally :D

which was an endless repeat of the same tracks, until you had a good timing..

Dirt Rally is / was more successful than Dirt 4 - at least when you ask people who has both.
Memph May 8, 2018 @ 4:40am 
Only around 400 hours of DiRT Rally. Though I'm still pretty naff at it, steering with the gyro and all :) Still haven't memorised the stages much at all though, as I just play through best I can and don't restart to practice practice and 'get it right'. Even if though; big difference between repeating a long DR stage, vs literally playing the same minute of track over and over and over until you do it exactly how you're supposed to do it and pres teh right buttans. It's the constant restarting that grinds my gears and stops me settling into actually enjoying the game.

If smash attack was more of a clear track, instead of having the player get completely lost in a confusing mess of blocks everywhere, so you run out and fail if you don't guess the route correctly, it'd probably be far more entertaining and much less choresome to complete. Same goes for time attack and having time-bonuses deliberately placed to take longer to pickup than just ignoring.
Last edited by Memph; May 8, 2018 @ 5:56am
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Date Posted: Jun 12, 2017 @ 6:53am
Posts: 4