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I felt a lot of the same when I finished a small little gem called A Hat in Time, exactly a month following a pretty big loss in my life.
That game was the one ray of joy that made me grateful to live, grateful to be surrounded by all the people around me, and simply... happy.
But, as all things are, it was a temporary experience.
At the very end of the game, all the characters ask the protagonist, Hat Kid, to stay, simply because she was finally something positive in their lives, and it kind of helped me view myself from the side.
As much as we want to hang onto things that make us happy, they're not eternal. Beyond the game, life still goes on, and we have to as well.
But we don't necessarily have to let go of the things that make us happy -- well, of course, you do, but simply remembering what said things mean to you and how they changed your life is what matters above all.
If Niko and OneShot were the things that made you happy, preserve them in your memory. Remind yourself of the joy you had while around them. But make sure you don't dwell in the past, and move on.
Hug and Thanks.
P.S : Also the fact Niko asked to take a good care of myself help me to feel better.
Be happy with Niko's love.
they needed to extend the game with more character development than what they had, add 3 sections to each zone rather than 1 section then character build as you do each section
it would be nice if they did a 3d platform game with niko though