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Raportează o problemă de traducere
Did Degica run into a problem that slowed down the release of the port? It has been a month after all.
Very true.
Who knows? Maybe they’ll be posting an announcement about the port soon, wink wink. 😛
...
...
...
wink wink.
Strange that you’d be getting that issue, sorry to hear! I’ll double-check to make sure that all of the files are at their correct versions, in the meantime could you check if /Users/[yourusername]/Library/Application Support/Steam/SteamApps/common/OneShot/Data/xScripts.rxdata exists? (Pro tip: you can hit Cmd+Shift+G in Finder to navigate to a specified path!)
Wow. That was right after the previus conversation. Thanks.
しません。起動すらしないものにお金を払わせゲームと自称するのは
詐欺だと思うので、詐欺として誰かに通報されないうちに迅速な対応を
お願いします。お金を取ってまでゲームを自称する以上はちゃんと対応したことを
綿密に確認し、テストプレーを行ってからにしてください。
前情報なしにプレーしたいのでレビューでの情報のみになってしまいますが
いくら良作でもプレーできないゲームにゲームを名乗る資格はではありません。
何度も言いますが良ゲーとしての評判が落ちないうちに、
詐欺と呼ばれないうちに、迅速な対処をお願いします。
プレーしてる人の全員がお金を払っているわけですから「プレーできません」
「やはりMac対応できませんでした」で済む問題ではありません。
過激派の信者が湧いてきて反論だのなんだので揉めるのが
クソ面倒くさいので本来ならもっと言いたい愚痴はありますが
この辺にしておきます。迅速な対処を期待します。
The biggest irony is that I was never able to get it to compile on windows actually, but rather you would compile it on a linux VM to make a windows executable.
I'd be curious to know what are those special things (from a programmer point of view, of course).