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Just a side effect of the comparatively really light ray tracing they did.
Why am I seeing no one complain about it though? Although now that I think back to the DF video they moved the camera really slowly the entire time...
It looks worse than no RT at all. It looked just fine in RE2R.
I also just realized you're not using TAA which would probably help but it's still not as effective as it was prior to this update.
2: TAA isn't what will help this issue.
3: It did not "used to before the update." as before the update there was no ray tracing in the equation.
Yes, TAA is broken in the current patch, but, you're wrong about the rest of it.
It's about the ray tracing ghosting. Which TAA would do literally nothing to help.
Thus your statement of "it's because they broke the TAA" and everything that followed it is both incorrect and completely off topic.
I literally stated it wouldn't resolve the ghosting artifacts and if anything TAA would make that worse but it would help with the shadows.
In that case... is there any solution for the shadow dithering? It really, REALLY bothers me.