Resident Evil 7 Biohazard

Resident Evil 7 Biohazard

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NG+ on higher difficult?
Hello there,

does the game has NG+? And if so, does it allow me to choose a higher difficulty with my NG+ save?
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Showing 1-10 of 10 comments
The baa! May 4, 2021 @ 10:01am 
No ng+ exactly.
you do unlock a higher difficulty after the first run but you get your replay value through persisntant unlockables you can mess with from the start.
Google them. They are quite extensive and very fun.
Last edited by The baa!; May 4, 2021 @ 10:01am
V I D A L May 4, 2021 @ 3:32pm 
The higher difficulty is not really hard overall.. just slightly different for the worse in my opinion. Just finished Madhouse last night and I think the Normal game mode is better and more consistent.

I wish there was a "Classic" game mode, which would be exactly like Normal, but with no Autosaving and Cassette tapes for limited saves... That would be the most interesting experience for me.
The baa! May 4, 2021 @ 3:42pm 
Originally posted by V I D A L:
The higher difficulty is not really hard overall.. just slightly different for the worse in my opinion. Just finished Madhouse last night and I think the Normal game mode is better and more consistent.

I wish there was a "Classic" game mode, which would be exactly like Normal, but with no Autosaving and Cassette tapes for limited saves... That would be the most interesting experience for me.
Try any of the dlc's on the hard mode if you actually want a challange.
V I D A L May 4, 2021 @ 6:24pm 
Originally posted by boocheus:
Originally posted by V I D A L:
The higher difficulty is not really hard overall.. just slightly different for the worse in my opinion. Just finished Madhouse last night and I think the Normal game mode is better and more consistent.

I wish there was a "Classic" game mode, which would be exactly like Normal, but with no Autosaving and Cassette tapes for limited saves... That would be the most interesting experience for me.
Try any of the dlc's on the hard mode if you actually want a challange.
It's not about the challenge.. it's about Madhouse ruining some of the context by shuffling some stuff around.. It's ok if you already experienced the game the way it was designed to, but it takes away from me when the flow becomes inconsistent.

For example.. I did start Not a Hero in Professional difficulty after finishing in normal and surprise.. you only have a knife. This is just dumb as Chris is a veteran and there is no reason for him to go down the mines without being well equipped. This type of unnatural challenge that breaks the immersion for the sake of video gamey thing, turns me off.
V I D A L May 4, 2021 @ 6:29pm 
Originally posted by boocheus:
Originally posted by V I D A L:
The higher difficulty is not really hard overall.. just slightly different for the worse in my opinion. Just finished Madhouse last night and I think the Normal game mode is better and more consistent.

I wish there was a "Classic" game mode, which would be exactly like Normal, but with no Autosaving and Cassette tapes for limited saves... That would be the most interesting experience for me.
Try any of the dlc's on the hard mode if you actually want a challange.

I'm not a fan of unnatural challenges that breaks the immersion of sake of trying to make it harder. The only thing I really like is limited saves because it really adds to the strategy required and tension of planning your next moves and taking risks.

I didn't like Madhouse changes overall as they do damage the overall design and immersion by shuffling some sequence of events that ruins the flow.

I did start Not a Hero on Professional and surprise.. you only have a knife.. Which is straight up dumb as Chris is smarter than that and there would be no reason for him to go down the mines only with a knife. So it really ruins the immersion of sake of making things harder.
The baa! May 5, 2021 @ 1:49am 
Hard mode is supposed to be a challange mode. Not an immersive mode.
Get the idea?
V I D A L May 5, 2021 @ 1:56am 
Originally posted by boocheus:
Hard mode is supposed to be a challange mode. Not an immersive mode.
Get the idea?
I know.. But you can do both.. You can make the game harder without having a highly experienced combatant, specialist go down in a mission with only a knife. That's a dumb artificial lazy way to create a challenge by doing the minimal amount of work possible.

There are other ways to make the game harder without ruining it's own design. Maybe more enemies.. maybe enemies are more resistant... maybe the enemies regrow blown up limbs... maybe you die with a single hit unless you block... etc...

Just saying.

In any case.. I didn't find Madhouse harder than the main game.. only rebalanced and different.. some areas were harder, others easier... I think there are even less enemies to shoot to compensate for the fact they generally have more health.
The baa! May 5, 2021 @ 1:58am 
ok cool well im glad you are choosing to not enjoy somthing. why dont you play cod on veteran. i think thats the kind of difficuly youre looking for
ubsubbed
Last edited by The baa!; May 5, 2021 @ 1:58am
Bullett00th May 5, 2021 @ 3:54am 
Originally posted by V I D A L:
I didn't like Madhouse changes overall as they do damage the overall design and immersion by shuffling some sequence of events that ruins the flow.
I get what you mean in Not a Hero, although it's still very much worth going through on Professional.

But how do Madhouse changes ruin the immersion though?
Task-Man.ager{} May 5, 2021 @ 6:05am 
Well, that escalated quickly.

anyway, Thank you for your answers :steamhappy:
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Date Posted: May 4, 2021 @ 9:39am
Posts: 10