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It was Sony who was actively promoting their headset and they invested into exclusives - as they do.
Basically they paid Capcom to port RE7 to VR on their platform, which Capcom did, and ensured a year-long exclusivity in case Capcom decided to also bring VR to other platforms.
Obviously Capcom didn't because it was not in their plans.
It was Sony paying for the VR implementation, and they're always investing heavily into their hardware.
And from what I've heard from PSVR users, RE7 is most often called their favorite VR experience on the platform despite not even being a dedicated VR game. It got pretty dam fantastic reception within the limited yet still plentiful PSVR community.
I said it didn't pay off ENOUGH in the end. There was plenty of ok games but nothing that sold the VR enough to make VR a selling point over other consoles. PC has a pretty decent library of VR titles for people to justify the purchase, not to mention the flexibility of various hardware to accomodate them.
And VII DID get a mediocre response from the people I knew who played it. Most of them said what many here have said time and time again - they wished they would just release it for VR on PC. Nobody said it was "bad", just that it wasn't built for VR like many other titles. I'm sure plenty of PSVR users thought it was great. More power to them.
Yeah, sad news for sure.
just kudos to them for investing into innovation and making an AFFORDABLE entry level solution with some solid titles, as well as exclusive modes in existing games like RE7 and Ace Combat.