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Horror is dread, horror is a constant. It's the fear of the unknown and not understanding the peril.
Jumpscares are the single simplest way to trigger the body's natural reflexes to an unexpected event.
Dread is art.
Jumpscares are cheap.
If they were 'true horror' like you described, then your friend sneaking up behind you and grabbing your sides with a BOO, triggering your body to twitch naturally, is horror as well.
Look I'm not trying to undermine your enjoyment of jumpscares or saying that you shouldn't be enjoying them if you are.
But they are factually the cheapest, easiest, most banal scares you can get out of a person.
And you can add dread to that by making the person understand something is about to jump out at them but not knowing when. It's the anticipation.
Creating an atmopshere of dread is art. This is why lovecraftian horror is so highly praised. And again - you don't have to like it, but there's no denying of the immense horror of the unknown that you know is just greater and more powerful than you.
Hey now, DMC has just as much of an unsettling atmosphere as any horror game. Like many horror games, you explore an abandoned spooky place trying to find things to unlock doors while ominous music plays in the background with monsters appearing intermittently. The difference is nothing attempts to startle you, which removes any reason to be afraid.
Silent Hill: Shattered Memories is similar to DMC. It has atmosphere but no jumpscares and that is why it failed as a horror game. Most adults will not be frightened by mere story or atmosphere. You call jumpscares cheap because they are effective. They aren't only effective, they are the primary means of scaring an audience in a horror game or film.
no offense
All I wanna say is that I actually played Resident Evil 2 Remake and I did fairly well and after that I have decided I'm gonna get Resident Evil 7 next.
But thanks for the replies though, it does seem like the jump scares are quite predictable most of the time, so I think it will be okay.
Also helps that the game is relatively short.
It's just that giving DMC as an example of dread-based horror is so ridiculous that I'm not sure if you're being serious anymore