Resident Evil 7 Biohazard

Resident Evil 7 Biohazard

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Snake Dec 30, 2017 @ 1:43pm
What's with the memory leak?
Game starts out fine, plays OK for about 15-20 minutes, then performance goes in the ♥♥♥♥♥♥♥ and turning a corner puts the game in 10-second freeze frames. Then it's back to locked 60 fps, until you turn another corner, when it stops again.

Once this starts, task manager shows the game taking up about 1.6-1.8 gb ram, while total ram taken is up to something like 7 gb. Happens with this game only.
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Showing 1-15 of 46 comments
Samael Dec 30, 2017 @ 2:18pm 
Steam -> Help -> System information -> Cut and paste it here.
Snake Dec 30, 2017 @ 2:40pm 
Nevermind, just more ♥♥♥♥♥♥ PC coding from our fine friends, Japanese devs.

https://steamcommunity.com/app/418370/discussions/0/141136086936976385/
El Fuerte Dec 30, 2017 @ 5:17pm 
Set your texture quality to medium. Don't worry, that setting is kinda of broken and doesn't even affect texture detail which is exactly the same from medium to very high. It only affects texture streaming and hogs VRAM for no reason. So you're not losing any texture detail by setting it to medium.
icon_of_sin Dec 30, 2017 @ 5:39pm 
Its some sort of cacheing issue.

The game caches textures up to a certain size, that size is dependant on your graphics settings.
If the max cache size is greater than your GPU ram then eventually it runs out and the game turns into a slideshow.
TΩKSYK Dec 30, 2017 @ 6:46pm 
I set the textures to medium and while it solved the slow-mo issue I am having another problem now, some textures won't load properly or textures would load very slowly, any fix for this?

I have i7 6700, gtx 980 ti SLI (disabled SLI), 32GB DDR4 3000MHz ram.
thanks as well
El Fuerte Dec 30, 2017 @ 6:51pm 
Originally posted by Artaxeus:
I set the textures to medium and while it solved the slow-mo issue I am having another problem now, some textures won't load properly or textures would load very slowly, any fix for this?

I have i7 6700, gtx 980 ti SLI (disabled SLI), 32GB DDR4 3000MHz ram.

try high. A GTX 980ti should be able to handle that texture cache

for the record my GTX 950 2gb loads the texture details correctly on medium.
Moe Dec 30, 2017 @ 8:06pm 
No issues here. played about 80 some minutes earlier and it ran perfectly smooth, even after the family dinner. max settings minus HBAO+ (Using SSAO). About to play some more right now ill keep hwmonitor open on my aux screen and monitor it for any such leaking.

Ryzen 1600x OC'd
16gb DDR4 3000mhz
RX 580 8gb OC'd
Windows 10
Last edited by Moe; Dec 30, 2017 @ 8:07pm
Dan Nukem Dec 30, 2017 @ 11:54pm 
Originally posted by Dead by Developers:
Originally posted by Artaxeus:
I set the textures to medium and while it solved the slow-mo issue I am having another problem now, some textures won't load properly or textures would load very slowly, any fix for this?

I have i7 6700, gtx 980 ti SLI (disabled SLI), 32GB DDR4 3000MHz ram.

try high. A GTX 980ti should be able to handle that texture cache

for the record my GTX 950 2gb loads the texture details correctly on medium.
or try non sli
Snake Dec 30, 2017 @ 11:57pm 
I set textures down from VHigh to just High and it's A LOT better now - the multi-second freezes are down to very small microstutters that only happen when it's loading new areas and it doesn't bother me much.

R9 380 4gb
Dan Nukem Dec 31, 2017 @ 12:34am 
other thing u can do is lock the game to 60 fps
Dan Nukem Dec 31, 2017 @ 1:01am 
works just fine on my card 1080 but it did had teiring so i had lock it 60fps (got 144hz lcd here)
Snake Dec 31, 2017 @ 1:17am 
I'm on a 60 hz monitor and it's vsynced and locked at 60 fps.
Doktor Mandrake Dec 31, 2017 @ 11:28am 
Just had a look at some of your reviews OP

You sure do seem to hate Japenese people xD
Snake Dec 31, 2017 @ 1:17pm 
Oh, boy, do I ever! Dark Souls 3 is cool, though! :D
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Date Posted: Dec 30, 2017 @ 1:43pm
Posts: 46