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i get this info from the wbacom post in news tab.
"Resolution Scaling…controls the game’s internal rendering resolution. This is akin to upscaling and downsampling of the final video output. Selectable option ranges from 0.5X to 2.0X. 1.0X is 100% 1:1 native output. The higher the number, the better the image quality and more GPU ‘oomph’ required, while lowering it below 1.0 makes the image softer (but also reduces GPU overhead and increases frame rate)."
Yes it will affect performance.
1 is the default.
If you go higher, the image will look better / sharper but your FPS will take a hit.
Go lower and the image quality will suffer the lower you go but your FPS will go up.
Depending on your hardware, find the sweet spot for you.
I'd say start with 1 and look at your FPS. Ramp it up or down a bit until you get the FPS you desire (may a stable 60 fps).
But Overwatch is a fairly easy game for the GPU. It's bright and doens't have a lot of shadows and reflections. Perhaps the varied lighting in Resident Evil is what causes the performance hit.