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So you 960 should run the game just fine, or you may have a crappy CPU or less memory I dont know, as you only told your GPU.
I have a 960 4gb, a good starting place is to try the suggested settings in GeForce Experience and see how fps is. Turning on Shadow Cache improves my fps, this setting is dependent on vram which you have plenty of so it may improve performance for you too. I tested all the settings throughout my playthrough and here's what I use to ensure a mostly steady 60fps -
Ambient Occlusion - SSAO
Antialiasing - TAA
Bloom - Off
Chromatic Aberration - Off
Depth of Field - Off
Dynamic Shadows - On
Effects Rendering - High
Lens Flare - Off
Mesh Quality - Very High
Motion Blur - On
Reflections - Variable
Rendering Method - Normal
Resolution Scaling - 1
Shadow Cache - On
Shadows - High
Subsurface Scattering - Off
Texture Quality - High
Texture Filtering - Very High
Volumetric Lighting - High
Also here's an explanation on all the settings and their impact on performance -
http://www.game-debate.com/news/21989/resident-evil-7-pc-performance-breakdown-and-most-important-graphics-options
It's worth persevering, the game is excellent.
thank you for this. My problems seem to have mostly gone. i had one stutter while playing last. I'll try these settings. And yes, there were quite a few settings that i was confused on.
GTX 960 2 GB
8 GB RAM DD3
EDIT: Shadows
here's my settings and it runs on 1080 60 fps stutter free :)
Ambient Occlusion - SSAO (HBAO+ eats too much)
Antialiasing - SMAA (look's beautiful, FXAA, TXAA is horrible)
Bloom - On (for realism)
Chromatic Aberration - On (for realism)
Depth of Field - Off (your eyes do this already, redundant)
Dynamic Shadows - On (for realism)
Effects Rendering - Medium
Lens Flare - On (I don't even notice this one at all lol)
Mesh Quality - Medium
Motion Blur - Off (makes me nauseous)
Reflections - Off
Rendering Method - Normal
Resolution Scaling - 1
Shadow Cache - Off (this guy gives me fatal error so I had to kill him)
Shadows - Medium (any lower and i will get lines everywhere)
Subsurface Scattering - On (for realism)
Texture Quality - Medium
Texture Filtering - Medium
Volumetric Lighting - Low
Correction, shadow is medium setting sorry. Yes no stutter, finished normal and easy with these settings :)