Resident Evil 7 Biohazard

Resident Evil 7 Biohazard

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Hoshi82 Jan 29, 2017 @ 5:15am
Disable Anti-Aliasing?
Is there any way to remove the anti-aliasing? Maybe I am one of the few persons who really don't like this filter but not giving the option to disable it isn't right. I rather have pixels than a blurry screen.
I already tried the nvida settings and force AA off but didn't work. Looking in ther RE7 ini file I found the AA line but have no clue if there is something to put in to disable it.

[Render]
TargetPlatform=DirectX11
[RenderConfig]
FovHackEnable=false
RenderingMethod=Normal
ImageQualityRate=1.5
Fov=40
FullScreenDisplayMode=36
FullScreenMode=true
WindowMode=FullScreen
VSync=false
FramerateSetting=VARIABLE
AntiAliasing=SMAA
MotionBlurEnable=true
DepthOfFiledEnable=true
ShadowQuality=HIGHEST
DynamicShadowEnable=true
ShadowCacheEnable=true
TransparentBufferQuality=HIGH
MeshQuality=HIGHEST
TextureQuality=HIGHEST
StreamingTextureLoadLevelBias=0
SamplerQuality=Anisotropic16
AOSetting=HIGHEST
SSRSetting=ON
SSSSSetting=ON
BloomEnable=true
LensFlareEnable=true
ChromaticAberration=true
EffectVolume=1
ColorSpace=SRGB
PlayerFOV=4
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Showing 1-15 of 30 comments
snob Jan 29, 2017 @ 5:22am 
You could try

AntiAliasing=0 or AntiAliasing=off or something ?? dont know really.
ZombieZocker10 Jan 29, 2017 @ 5:25am 
Set AA on SMAA, this is not blury like FXAA of TAA.
Hoshi82 Jan 29, 2017 @ 6:06am 
I tried off but not 0. I'll give it a try. Already set so SMAA and it works somewhat but not the same having it disabled. :)
JackStillAlive Jan 29, 2017 @ 6:11am 
Use SMAA, its Super Sample Anti Aliasing, not post proccess like FXAA, so SMAA does not blur the screen, just basically renders the game at your native resolution and upsample their resolution wich they output at, giving a non-blurry, but less jaggy screen, its kinda similar to Checkboarding used with PS4 Pro
Hoshi82 Jan 29, 2017 @ 6:15am 
Ok. I guess I stick with SMAA. Setting it to 0 or false didn't work.
Terepin Feb 3, 2017 @ 7:33am 
Originally posted by JackStillAlive:
Use SMAA, its Super Sample Anti Aliasing
Maybe it stands for Super Sayan Pink Unicorn, who knows.

Or maybe, just maybe it stands for Enhanced Subpixel Morphological Antialiasing, but what do I know, right?
z4v3k Feb 3, 2017 @ 7:46am 
Fxaa and Smaa dont' even work, if you choose one of them it will just turn off AA in general.
Last edited by z4v3k; Feb 3, 2017 @ 7:46am
Ludus Aurea Feb 3, 2017 @ 7:58am 
Unfortunately fark is right it is post processing.
Terepin Feb 3, 2017 @ 12:13pm 
Originally posted by Farkenel:
I like TAA. The other forms of AA used here are either blurry
So is TAA. FXAA looks compared to it like sharp knife.
60mph gorilla Feb 3, 2017 @ 12:25pm 
Originally posted by SLO_z4v3k:
Fxaa and Smaa dont' even work, if you choose one of them it will just turn off AA in general.

Not exactly. Choose SMAA and you lose around 10fps on average
Dwayne Feb 3, 2017 @ 12:32pm 
use fxaa+taa and use reshade with lumasharpen filter
problem fixed
you are welcome
Camellia Feb 3, 2017 @ 12:40pm 
Originally posted by JackStillAlive:
Use SMAA, its Super Sample Anti Aliasing, not post proccess like FXAA, so SMAA does not blur the screen, just basically renders the game at your native resolution and upsample their resolution wich they output at, giving a non-blurry, but less jaggy screen, its kinda similar to Checkboarding used with PS4 Pro

lol SMAA isn't Super Sampling.
Ambry Feb 3, 2017 @ 1:12pm 
Originally posted by Dwayne:
use fxaa+taa and use reshade with lumasharpen or adaptive sharpen filter
problem fixed
you are welcome

ftfy
Terepin Feb 4, 2017 @ 11:43am 
Originally posted by Farkenel:
Originally posted by TJ Terepin:
So is TAA. FXAA looks compared to it like sharp knife.
haha. Wrong. FXAA is THE blurriest post processing AA of them all. We can argue about TAA if you like, but FXAA is not like a sharp knife compared. I was going to type a explanation of TAA but how bout you just Google it.
TAA blurrs everything into extremes. Period.
z4v3k Feb 4, 2017 @ 12:27pm 
Originally posted by Maximus Minimus:
Originally posted by SLO_z4v3k:
Fxaa and Smaa dont' even work, if you choose one of them it will just turn off AA in general.

Not exactly. Choose SMAA and you lose around 10fps on average
Yeah it did notice a 10 fps drop with smaa, but it doesn't do anything there's no post processing filter (blur) over the game, it's clear with jagged edges.
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Date Posted: Jan 29, 2017 @ 5:15am
Posts: 30