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I think we're talking about Japanese mentality here. I was thinking the same way as you (btw still not sure what that "last gift" was). But as you can see - no one (except Yuki) tried to stop him. Everyone understand the situation and why he had to do this. Though we, "gaijins", probably will never understand.
I mean from a traditional stand-point of ancient japanese mentallity and honor. He should've done it much earlier, but that would kinda ruin the amazing scene of him doing it with all the peeps.
Also Aiko's last 'gift' was obviously that she was pregnant with his child.
I mean she calls him her love and they obviously have a thing going from their interactions and voice lines as the story progresses.
As Mugen said "As one ends, another begins" his life ends, his child's life begins.
Oh and yeah she he was about to do it and the wide-screen left the screen i frantically pressed every button on my keyboard to try to stop him. xD I bet i wasn't the only one that did that.
That are exactly my thoughts, OP. He was not only a really good character, but offered also interesting gameplay options. I was really a little bit depressed because I coudln't rely on him later on. I really wanted to play more missions with all five characters and agree with you there.
So a possible solution could be as follows: Releasing a new DLC with 3-5 missions which will start after Mount Tsuru - but one can decide then whether Mugen shall commit seppuku (Blades of the Shogun route) or not (here begins the DLC route). Of course, the new missions must be other than the previous ones (or some at least heavy altered) because with Mugen living, the course of the story will be another one. I think one can get very creative in this case.
So PLEASE devs, at least think about this idea if you would decide to make some DLCs!
And one thing to note about his death is that it also adds to the difficulty curve in later missions which is GREAT. I mean if you look and think about the difficuly pacing of this game it's quite briliant and all ties in with the story very well. Suddenly Mugen is dead and Samurai become a major thing you need to actually plan to take down which i think is briliant.
Thing is that you can still create very challenging missions even with a character as Mugen. And not every mission would have him as char, as some others. Nevertheless, I'd appreciate any DLCs with a new Samurai character, but I'd still miss the charm of Mugen.
I mean sure they could've NOT have Mugen die and all.
But c'mon as much as you hated to see that and all, it was pretty much the most emotional part of the entire game and over-all, even though i dind't like his Death, it was a pretty great part of the story.
I actually agree with RossenX here, he should have done sooner, pretty much as soon as it happened, or later after "avenging" the deed.
I think it is alright story wise, he failed for the sake of his companions. Then died after knowing they were safe and entrusted them with the task. Sorta makes sense.
Losing a friend and a valuable ally is sad, but I could respect his decision and the tradition behind it. What devastated me, however, was that there was no one to assist him. Throughout the game we see lesser people awarded with this honor, but the way Mugen had to do it was so underwhelming it's doubly tragic. I wonder if (if it were possible to obtain katana at that moment in the mission) Hayato would have agreed to play that role.
A famous one is the case of the instructor of the young Oda Nobunaga who killed himself as a remuntrance to his pupil, who was not taking his job seriously (that's commitment...)
What you're thinking about I think is the case of samurai who were guilty of some crimes and would ask to be able to perform seppuku instead of being executed.
It was not only a question of pride: execution meant that all properties were forfeit (and in all likelihood your family punished as well), while seppuku let your son inherit and your clan/family live on.
Peasants on the other hand WERE property, so much that a samurai killing a peasant using his kirisute gomen, ("licence to cut') had to answer to the daymio for "destruction of property". Even then , they knew that the rice didn't harvest itself... :)
PS: And the instructor scheme worked: Nobunaga was so shocked he pulled his stuff together and became the first unifier of Japan. he even had a shrine built in memory of his instructor.
Only a few "emergency" situations warranted a immediate seppuku, like beeing captured by the enemy where you likely wouldn't get another chance to commit it.
So yes, he really could have delayed it. But on the other hand, i do get why they did it. I liked Mugen. And his death saddened me. I'm sure that was the intention. Sure he could have lived, done the next missions and done eppuku in the end or offscreen afterwards. But it wouldn't have made the same impression on the player.
Oh and in response to Facedancer's comment on Hayato's assistance:
Im totally sure all of them would have wanted to assist in the traditional way, but in order to do that, one must be able to cut the head off in a single blow...otherwise its just messy xD