Gratuitous Space Battles

Gratuitous Space Battles

Badwolf66 Jul 25, 2014 @ 7:30pm
Custon Battles
Anyone think that it would be nice to have custom battles?
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Showing 1-13 of 13 comments
No, I think that would defeat the purpose of the game, which is planning in advance.
Badwolf66 Jul 27, 2014 @ 10:07am 
I think it would be nice to experiment with different scenarios.
like 2 against 1 with a limit of only projectile weapons and no shields.
Stuff like that.
I think that kind of defeats the purpose of the game, which is about designing and forming a fleet to beat the scenerio at hand.
Badwolf66 Jul 27, 2014 @ 10:23am 
Infinite Space III: Sea of Stars has a battle simulator so I can't see why this game can't
I imagine you're one of those hardcore players.
No, that is literally the purpose of the game, to make a ship and fleet to destroy another fleet.

Custom Battles would ruin that.
Badwolf66 Jul 27, 2014 @ 11:10am 
But customization is a great way to expand your fanbase.
It still defeats the purpose of the game.
Badwolf66 Jul 27, 2014 @ 11:27am 
Not really because in a way it is planning in advance you can make it as hard or as easy as you desire.
Custom battles are an option which most RTS games use these days a sandbox option were you can relax and not worry about getting to the next level.
This game isn't really that popular atm, but adding a sandbox custom scenario/battle mode would really help the games popularity grow.
Custom Campaigns which you can share would also be a nice addition, steam workshop would benefit most from it
Originally posted by Badwolf66:
Not really because in a way it is planning in advance you can make it as hard or as easy as you desire.
Custom battles are an option which most RTS games use these days a sandbox option were you can relax and not worry about getting to the next level.
This game isn't really that popular atm, but adding a sandbox custom scenario/battle mode would really help the games popularity grow.
Custom Campaigns which you can share would also be a nice addition, steam workshop would benefit most from it
You don't get it, the point is making a ship and fleet of those ships build for the task of eliminating an enemy fleet, making a sandbox where you can just do anything is besides the point.
GramboStorm Aug 21, 2014 @ 4:16am 
Originally posted by Variant:
Originally posted by Badwolf66:
Not really because in a way it is planning in advance you can make it as hard or as easy as you desire.
Custom battles are an option which most RTS games use these days a sandbox option were you can relax and not worry about getting to the next level.
This game isn't really that popular atm, but adding a sandbox custom scenario/battle mode would really help the games popularity grow.
Custom Campaigns which you can share would also be a nice addition, steam workshop would benefit most from it
You don't get it, the point is making a ship and fleet of those ships build for the task of eliminating an enemy fleet, making a sandbox where you can just do anything is besides the point.

I dont think you get it, because what he means is that you can make your own enemy fleet to try and beat with your fleet. And 'Sandbox' means you can do anything within a game, not anything from anywhere.
Originally posted by GramboStorm:

I dont think you get it, because what he means is that you can make your own enemy fleet to try and beat with your fleet. And 'Sandbox' means you can do anything within a game, not anything from anywhere.
1: A necro? Really?

2: And that still defeats the purpose of GSB, developing a fleet to battle other fleets, with the optimal loadout.
Tomibouzu Oct 11, 2018 @ 1:24pm 
Originally posted by Sergeant Burden:
I think that kind of defeats the purpose of the game, which is about designing and forming a fleet to beat the scenerio at hand.
how so though? It would provide more scenerios to beat. you could even challenge yourself. Only opens replayability.
Originally posted by Tomibouzu:
Originally posted by Sergeant Burden:
I think that kind of defeats the purpose of the game, which is about designing and forming a fleet to beat the scenerio at hand.
how so though? It would provide more scenerios to beat. you could even challenge yourself. Only opens replayability.

A clarification:

You can already issue a challenge to yourself.

You can already create a custom challenge, too.

Neither of these gameplay modes require any new coding be developed for GSB1. :steamhappy: And as you stated, both of them do indeed add to the replayability of the game. Multiple members of the GSB1 modding community used the self-challenge / private-battle mode to playtest their own game mods behind the scenes before releasing the re-balanced content to the public.
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