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(This game)For now, I use DUCKO! To practice and get better at coding! Data Dive was made earlier this year and I felt like it had some potential to be put on Steam and had a decent base. DUCKO! is also quite challenging to make, I want to do a LOT of tiny tiny things play with each other and be very modular and this requires me to be even better at programming and code architecture, which I'm working on! I will continue DUCKO! Once I feel confident enough to make the game from start to end (which *should* be in not too long). One tiny issue is also that I can't make the assets or the music of this game by myself at all, so it might also be an obstacle in the development to keep in mind!

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