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-Advanced Spell Casting
-Pet Mastery
-Shadow Armor
-Treasure Hunter
-Adventurer
What should I max next? Entrophic Aura? Block and Parry? Slash Attack?
-The downside of maxing active skills is that it'll make skills cost more Mana than you can afford. That's why I usually check out passive skills first, and then active skills.
-IIRC in Torchlight 1 Dual Wield basically gives percentage damage for both weapons. It's a pretty good skill in this game (unless you use two handed weapons or use an Alchemist, where it's better to build defense.)
-If you're already using Devastate, IMO it'd be more efficient to use Aura of Thorns.
-Yeah, Pet Mastery also effects summons.
-Yes, there's a bonus to your attacks and your defense against projectiles when using Shadow Bowman.
-You can combine ember shards to gain better quality ones. I really suggest you use them, especially the ones that gibe you Health Regen. They'll be a waste otherwise.
-Slash Attack
-Shadow Armor
-Devastate
-Aura of Thorns
-Adventurer
-Spectral Decay
-Treasure Hunter
-Martial Weapons Expertise
-Armor Expertise
-Defensive Spells Mastery
-Advanced Spellcasting
-Critical Strikes
-Pet Mastery
-Frost Shield
I have a point in the following skills which helped me level up and survive till stronger skills became available:
-Soul Rend
-Titan Stomp
-Entrophic Aura
-Shadow Bowman
-Doomquake
-Chain Vortex
-Spectral Echo
The rest of my points were put into Block and Parry.
My spells were:
-Identify
-Town Portal
-Draining Touch
-Haste
My pet's skills were:
-Heal All
-Silence
-If I remake this character or respec in the future, what skills could I do without? Should I change my spells or that of my pet? What skills could I get with the points I free from unimportant skills?