Super Mega Baseball 2

Super Mega Baseball 2

Stics ✿ 2018 年 6 月 16 日 下午 10:14
Project Awesome MLB Rosters, Uniforms & Logos
The PA team would like to share with the Super Mega Baseball community our MLB 30 team pack for your enjoyment. Our pack aims to bring all 30 Major League teams to the SMB2 world to enjoy alongside Metalhead Software’s pre existing teams.

Our design philosophy was to create all 30 MLB teams in SMB2 rated in such a way that they can compete with the game’s stock teams. High ratings of 99 have been reserved for the truly outstanding players!

A lot of hard work and collaboration went into gathering stats, developing helper tools, and compiling, tweaking, or creating from scratch the absolute best logo representations around. We are quite proud of the final product which is a direct result of our team’s dedication to recreating all 30 MLB teams in the SMB2 universe. We hope you enjoy playing it as much as we enjoyed creating it!

Rating System Explanation

Our rating system is derived from OOTP ratings, which for the current year are based in turn on ZiPS predictions.

Key points to note about our conversions:

Out of the Park Baseball (OOTP) ratings typically run from 0-200 rather than 0-99, so scaling is a simple case of dividing by two
Every stat is increased by 8% in order to give numbers that are fairly competitive with the stock teams
All stats are capped between 1 and 99 in their respective categories after all of the calculations have been performed
Whenever rounding needs to be performed, it's always rounded down.

Power
For power, contact, junk, accuracy, the vsL and vsR ratings are added together and then divided by four. (Divided by two to average, then divided by two again to scale to SMB2)

ARM
For arm, we simply divide the relevant arm rating by two. For IF primaries this is IF arm, for OF primaries it's OF arm and for C primaries it's C arm.

Fielding
For fielding, we combine the range and error ratings and divide by four. The types follow the same as arm, except that for C primaries we simply divide catcher ability by two.

VEL
For velocity, we take the centre of the MPH range given by OOTP, and add a random amount of velocity between -0.5 and +0.5 MPH. This allows pitchers who are listed as having the same velocity range to have different velocities. We then scale the velocity between 85 MPH at 1 velocity, and 99 MPH at 99 velocity. The downside of this system is that repeatedly generating stats will give differing velocities to each pitcher (unless they fall well off the top or the bottom of the scale). We decided this trade-off was worth it to avoid the situation where every pitcher with a certain range would have identical velocity.

The formula to convert MPH to a velo stat is given as ((mph - 85) * (98/14) + 1). Apply the 8% increase after.

Speed
Speed was a tough decision to make. It was hard to find a formula that would give good results for both modern and historical players. Eventually, we settled on using a combination of fielding range, stealing ability, and running speed.

Positional Stats
For P/IF primaries, we use running speed, stealing ability, and IF range, and divide by six. (Divided by three to average, then two again to scale)

For OF primaries, we use running speed, stealing ability, and OF range, and divide by six.

For C primaries, since they don't have a range, we use running speed and stealing ability alone and divide by four.

Features:
  • Realistic logos and uniforms for all 30 MLB teams
  • Current rosters for all 30 MLB teams
  • Pitchers have real to life windups, pitch types and arm angles
  • Recreated all MLB players within SMB2
  • MLB teams fit in with developer created teams
  • Unique likenesses for each individual player
  • Unique custom stats for each individual player
  • Unique gear and equipment for each individual player


Download it at Link [www.sweethoss.com]

Credits:

tjans
woofy
ZachAlmighty
Archangel_Alan
TheRosterFarian
Aferrea
Wiggin
Randallb21
kccitystar
Tootblan

Resources

Out of the Park Baseball 2019
Google Images
Youtube
Baseball-Reference.com
最后由 Stics ✿ 编辑于; 2019 年 5 月 20 日 下午 12:53
< >
正在显示第 31 - 45 条,共 77 条留言
Joesox 2018 年 7 月 4 日 下午 3:38 
Where are all of the related user files stored for SMB2? The reason I ask is I keep getting most of the teams when I install the MLB pack, but a couple of teams I previously edited aren't replaced. I have installed and reinstalled and continue to get samething. I did find a folder appdata/local/metalhead and I deleted that, but there has to be another place. Thank you
Stics ✿ 2018 年 7 月 6 日 下午 2:33 
引用自 Kallisti
holy bejesus
Glad you like it!

引用自 Creeper
Where are all of the related user files stored for SMB2? The reason I ask is I keep getting most of the teams when I install the MLB pack, but a couple of teams I previously edited aren't replaced. I have installed and reinstalled and continue to get samething. I did find a folder appdata/local/metalhead and I deleted that, but there has to be another place. Thank you

Yes that is where the user files files are stored.
Terence 2018 年 7 月 6 日 下午 4:04 
Project Awesome is absolutely awesome.
Thank you for making this possible! :ootp17pitcher:
Stics ✿ 2018 年 7 月 6 日 下午 6:33 
引用自 Terence
Project Awesome is absolutely awesome.
Thank you for making this possible! :ootp17pitcher:

You're welcome and we thank you for your support! Make sure to look out for our All-Star update!
canis39 2018 年 7 月 9 日 下午 9:30 
Just downloaded the teams and looked through them. Also played an exhibition game.

This project is aptly named, because it truly is awesome. You guys are incredible.

I will definitely edit some players for my own use; the greats -- Trout, Betts, Goldschmidt, Kershaw, Sale, etc -- are not 'great' enough, in my opinion... but that's just nitpicking.

Thank you for all the amazing work, I cannot wait to see what else you have planned!

**Question** --

For some teams there's a note in the shared document that mentions another player. For example, the note for the Diamondbacks mentions that Jon Jay should replace one of the backup catchers. Is that something that we have to do manually (until the next update comes out)? If so, is there somewhere I can find Jon Jay to put him onto the team?
Stics ✿ 2018 年 7 月 9 日 下午 10:05 
引用自 canis39
Just downloaded the teams and looked through them. Also played an exhibition game.

This project is aptly named, because it truly is awesome. You guys are incredible.

I will definitely edit some players for my own use; the greats -- Trout, Betts, Goldschmidt, Kershaw, Sale, etc -- are not 'great' enough, in my opinion... but that's just nitpicking.

Thank you for all the amazing work, I cannot wait to see what else you have planned!

**Question** --

For some teams there's a note in the shared document that mentions another player. For example, the note for the Diamondbacks mentions that Jon Jay should replace one of the backup catchers. Is that something that we have to do manually (until the next update comes out)? If so, is there somewhere I can find Jon Jay to put him onto the team?

Hey we are glad you're enjoying it!

As far as replacing people you're more then welcome to do as you wish, those notes were more for our sanity and doesn't mean we will be replacing people specifically listed in the notes.

If you want to use our stats for your own project or making switches, you can download them here!

https://www.mvpmods.com/files/file/10472-ferreas-ootp-to-smb2-ratings/
canis39 2018 年 7 月 9 日 下午 10:14 
Thanks Wiggin. Yeah, it's really incredible, I haven't even scratched the surface yet but I plan to try a full custom season ASAP.

Another question: my friend and I want to play an online co-op season; basically I'll start a custom league and then invite him, and we'll play as teammates.

Obviously we've both downloaded the team pack, but if I edit the teams and he doesn't, will that cause a problem? I plan to edit 20-30 players in the league. Do I need to save the edited teams and export them to send to him? Or will he just connect and use my edited teams, since I'm the creator of the league?
Stics ✿ 2018 年 7 月 9 日 下午 10:21 
引用自 canis39
Thanks Wiggin. Yeah, it's really incredible, I haven't even scratched the surface yet but I plan to try a full custom season ASAP.

Another question: my friend and I want to play an online co-op season; basically I'll start a custom league and then invite him, and we'll play as teammates.

Obviously we've both downloaded the team pack, but if I edit the teams and he doesn't, will that cause a problem? I plan to edit 20-30 players in the league. Do I need to save the edited teams and export them to send to him? Or will he just connect and use my edited teams, since I'm the creator of the league?

EDIT: Ignore me I've spent to much time building teams and staring at stats. He would be able to use your teams if he joins yours party I believe.
最后由 Stics ✿ 编辑于; 2018 年 7 月 9 日 下午 11:31
canis39 2018 年 7 月 9 日 下午 11:17 
引用自 Wiggin ✿

Unfortunately there is not currently support for co-op seasons that I know of. You can do exhibition games against the AI as co-op but the only way you would have a co-op season would be to keep track of your exhibition games yourself unfortunately. You would not need to share your edited teams with him if he joins your party, he would be able to use your teams

I just checked, and custom leagues seem to support online co-op, just like standard leagues do. We'll test it to make sure, but it looks like it ought to work, from what I can see. That's cool that he can use my teams. So basically he's just "joining in" on my season. That's definitely what we want.
Stics ✿ 2018 年 7 月 9 日 下午 11:27 
引用自 canis39
引用自 Wiggin ✿

Unfortunately there is not currently support for co-op seasons that I know of. You can do exhibition games against the AI as co-op but the only way you would have a co-op season would be to keep track of your exhibition games yourself unfortunately. You would not need to share your edited teams with him if he joins your party, he would be able to use your teams

I just checked, and custom leagues seem to support online co-op, just like standard leagues do. We'll test it to make sure, but it looks like it ought to work, from what I can see. That's cool that he can use my teams. So basically he's just "joining in" on my season. That's definitely what we want.

Please let me know how that goes. I'm curious about how the co-op season works. I usually just play solo. I've edited my post as not to spread incorrect information.
最后由 Stics ✿ 编辑于; 2018 年 7 月 9 日 下午 11:31
canis39 2018 年 7 月 11 日 下午 11:32 
I can confirm that custom leagues support online co-op. My friend and I are 3-0 as the Diamondbacks. We won 6-3 in 10 innings, 2-0 (complete game shutout from Robbie Ray) and 5-4.

This mod is amazing. I know you guys aren't doing it for money but I'd definitely donate to the cause if you had a way to do that.
TheUnderJaker 2018 年 7 月 12 日 下午 4:25 
Insane awesome you guys! So much more fun playing with MLB players. I've never commented before about any game but you obviously put in some serious time and deserve kudos.

I was just wondering if I will be able to install your upcoming update in a season that is already going? I assume not and if thats the case I'll just wait until the update comes out before I start.

Once again, great job
Stics ✿ 2018 年 7 月 12 日 下午 6:07 
引用自 jake97ss
Insane awesome you guys! So much more fun playing with MLB players. I've never commented before about any game but you obviously put in some serious time and deserve kudos.

I was just wondering if I will be able to install your upcoming update in a season that is already going? I assume not and if thats the case I'll just wait until the update comes out before I start.

Once again, great job

Thank you Jake for the kind words! That is one of the hurdles we are talking about internally at the moment. There is no way to update a team if it's used in a season so as you pointed out you would not be able to update an in progress season. We will make sure that is as clear as possible when we release our update.

引用自 canis39
I can confirm that custom leagues support online co-op. My friend and I are 3-0 as the Diamondbacks. We won 6-3 in 10 innings, 2-0 (complete game shutout from Robbie Ray) and 5-4.

This mod is amazing. I know you guys aren't doing it for money but I'd definitely donate to the cause if you had a way to do that.

Thank you for the kind words canis! We are currently not accepting donations due to the nature of this project but we appreciate that you wanted to. Thank you, it means a lot from all of us!
最后由 Stics ✿ 编辑于; 2018 年 7 月 12 日 下午 6:08
beautifullion18 2018 年 7 月 14 日 上午 10:24 
https://www.reddit.com/r/SuperMegaBaseball/comments/8ym68o/super_major_leauge_baseball_allstar_update/?sort=new Here is were their work came from. Thing is you will have to delete Project Awesome teams because they used mine and the IDs conflict. Just use mine...the logos are a little better in mine anyways. Thanks for looking.
Stics ✿ 2018 年 7 月 15 日 下午 6:38 
We at Project Awesome would like to address statements regarding the source of some of our teams and set the record straight.

Here are the break down for the credits:

Aferrea - Tool creator/Rosters/ Player Skills Rating Formula
Archangel_Alan - Logos
kccitystar - Player Appearances
Randallb21 - Logos/Uniform
TheRosterFarian - (15) Teams used as a base with permission
tjans - Logos/Unis/Player Appearances /Player Skill Ratings/Rosters
Tootblan - Logos/Uniforms/Player Appearances/Rosters/Stats
Wiggin - Player Appearances /Stats
woofy - Logos
ZachAlmighty - Logos/Uniforms/Rosters/Player Skill Ratings /Player Appearances

We were provided permission to use TheRosterfarians teampack for our project and an ID conflict that we were previously unaware of arose from this. The teams that previously conflicted were still used as a base from which to build our own Teams /Logos/ Rosters/ Uniforms/ Player skill ratings and their player appearances. We would like to apologize for any issues this has caused for the community that wanted to enjoy both packs. The ID issue that was overlooked by the team has since been resolved in the latest version.

Claims that we stole work from others are false. Our goal is and was always to give credit where credit is due.

Moving forward our teams will be created from scratch. A special thank you to all who have supported us and left wonderful comments. This has been a good learning experience for all of us and it’s great to see people have been enjoying our teampack. We all appreciate it.

Sincerely,
Project Awesome
最后由 Stics ✿ 编辑于; 2018 年 7 月 15 日 下午 8:13
< >
正在显示第 31 - 45 条,共 77 条留言
每页显示数: 1530 50