Outlast 2

Outlast 2

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outlast 2 coop
hey redbarrel you should think about coop in outlast 2 can you put coop in outlast 2 where player join other player campaign if you can, thanks:steamhappy:
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Beiträge 241255 von 400
Ursprünglich geschrieben von Blood-Brain:
Ursprünglich geschrieben von RacistCoffee:
If that's what you think then a coop mode would be perfect for outlast

But outlast is good game you want it to be bad?
Ikr
Sam 27. Apr. 2016 um 3:30 
Jesus this Racist Coffee guy is a tool
Having coop in a horror game is a bad idea. Having someone with you removes the feeling of being alone and trapped that a horror game is supposed to invoke. F.E.A.R. 3 and Dead Space 3 made this mistake and went from horror games to coop games with horror elements. You lose the sense of horror when you have a friend with you and that's why it's a bad idea.
Ursprünglich geschrieben von Sam:
Jesus this Racist Coffee guy is a tool
Word.
Ursprünglich geschrieben von TimtheBigDaddy=VX9=:
Having coop in a horror game is a bad idea. Having someone with you removes the feeling of being alone and trapped that a horror game is supposed to invoke. F.E.A.R. 3 and Dead Space 3 made this mistake and went from horror games to coop games with horror elements. You lose the sense of horror when you have a friend with you and that's why it's a bad idea.
So how about an optional coop mode then.
A mode that would be released a couple of months after the initial release of the whole game?
You guys keep talking about destroying some kind of atmosphere the first one apparently had....when?
Outlast was a jump-scare infested, boring, repetitive and stupid game.
The ending sucked and the chase sequences were too repetitive.
The whole setting was one huge horror clichee and right now it seems like the second one is going to be another huge horror clichee.
Baguette 27. Apr. 2016 um 11:21 
Ursprünglich geschrieben von RacistCoffee:
Outlast was a jump-scare infested, boring, repetitive and stupid game.


Ursprünglich geschrieben von RacistCoffee:
The whole setting was one huge horror clichee and right now it seems like the second one is going to be another huge horror clichee.

Coffee why are you even here lol. This is like a Battlefield fan calling Call Of Duty ♥♥♥♥ because it's the same thing. You don't even like the game and are expecting to not like the sequel yet you want Coop to make it more fun? I mean Spiderman would be pretty damn fun with Multiplayer, Mirrors Edge would be amazing in Multiplayer, but guess what? It takes time and resources to do and is a lot harder to do.And it all comes down to why make an optional coop mode when they could be working on fixing bugs and making an extra story DLC or the next game entirely.
Ursprünglich geschrieben von RacistCoffee:
Ursprünglich geschrieben von TimtheBigDaddy=VX9=:
Having coop in a horror game is a bad idea. Having someone with you removes the feeling of being alone and trapped that a horror game is supposed to invoke. F.E.A.R. 3 and Dead Space 3 made this mistake and went from horror games to coop games with horror elements. You lose the sense of horror when you have a friend with you and that's why it's a bad idea.
So how about an optional coop mode then.
A mode that would be released a couple of months after the initial release of the whole game?
You guys keep talking about destroying some kind of atmosphere the first one apparently had....when?
Outlast was a jump-scare infested, boring, repetitive and stupid game.
The ending sucked and the chase sequences were too repetitive.
The whole setting was one huge horror clichee and right now it seems like the second one is going to be another huge horror clichee.
Yeah, you make no sense at all. Why are you then even here wanting a co-op? You're pathetic.
Zuletzt bearbeitet von Generator; 28. Apr. 2016 um 4:56
Ursprünglich geschrieben von Selss:
Ursprünglich geschrieben von RacistCoffee:
So how about an optional coop mode then.
A mode that would be released a couple of months after the initial release of the whole game?
You guys keep talking about destroying some kind of atmosphere the first one apparently had....when?
Outlast was a jump-scare infested, boring, repetitive and stupid game.
The ending sucked and the chase sequences were too repetitive.
The whole setting was one huge horror clichee and right now it seems like the second one is going to be another huge horror clichee.
Yeah, you make no sense at all. Why are you then even here wanting a co-op? You're pathetic.
At least i'm not the only one who hates coffee's guts.
Sooo, I just kinda stumbled upon this i'm mostly all for coop in all games but I haven't really played outlast, just though i'd express my opinion because why not. Why not just have the coop feature there? Just have certain scenarios synced for when both players progress through an area rather than one and with cinematics just merge the character as most of the ppl asking for coop in these kind of games i'm assuming would just take anything and be happy (thats what you'd hope). Regarding it ruining the experience, just have the coop as optional, then if you still want that single player experience, just don't play coop with someone. :)
Zuletzt bearbeitet von i'lljumponyou; 8. Mai 2016 um 9:09
Ursprünglich geschrieben von Reco:
Sooo, I just kinda stumbled upon this i'm mostly all for coop in all games but I haven't really played outlast, just though i'd express my opinion because why not. Why not just have the coop feature there? Just have certain scenarios synced for when both players progress through an area rather than one and with cinamatics just merge the character as most of the ppl asking for coop in these kind of games i'm assuming would just take anything and be happy (thats what you'd hope). Regarding it ruining the experience, just have the coop as optional, then if you still want that single player experience, just don't play coop with someone. :)
It would ruin the atmosphere. That's the one and only point of this game.
Ursprünglich geschrieben von RacistCoffee:
more enjoyable

In what way? Multiplayer doesn't belong in every single game and it definitely would not work in Outlast. Think about it, how exactly would levels designed for a single unarmed person to run away from monsters work with co-op? The only way this could work is if they did it like Portal 2 and designed an entirely separate co-op campaign. Not "lol someone just joins in the campaign midway when they want to". It isn't that simple. Games like Saints Row//Dying Light with bare bones shooter mechanics easily scale to co-op and don't function as examples in this case.
Ursprünglich geschrieben von Selss:
Ursprünglich geschrieben von Reco:
Sooo, I just kinda stumbled upon this i'm mostly all for coop in all games but I haven't really played outlast, just though i'd express my opinion because why not. Why not just have the coop feature there? Just have certain scenarios synced for when both players progress through an area rather than one and with cinamatics just merge the character as most of the ppl asking for coop in these kind of games i'm assuming would just take anything and be happy (thats what you'd hope). Regarding it ruining the experience, just have the coop as optional, then if you still want that single player experience, just don't play coop with someone. :)
It would ruin the atmosphere. That's the one and only point of this game.
but you're only talking about the single player experience right? So make the coop optional, ones who want that single player experience can play through the game in single player, while ones who want to ruin it for themselves and play with a friend can play with their friend.
Ursprünglich geschrieben von Gwyn, Lord of Cinder:
Ursprünglich geschrieben von RacistCoffee:
more enjoyable

In what way? Multiplayer doesn't belong in every single game and it definitely would not work in Outlast. Think about it, how exactly would levels designed for a single unarmed person to run away from monsters work with co-op? The only way this could work is if they did it like Portal 2 and designed an entirely separate co-op campaign. Not "lol someone just joins in the campaign midway when they want to". It isn't that simple. Games like Saints Row//Dying Light with bare bones shooter mechanics easily scale to co-op and don't function as examples in this case.
Jesus, we are talking about an OPTIONAL mode guys.
You guys can still jerk off to your precious, boring singleplayer campaign -.-
*coop* ayy Imao
Ursprünglich geschrieben von ✪Brandonbine✪:
hey redbarrel you should think about coop in outlast 2 can you put coop in outlast 2 where player join other player campaign if you can, thanks:steamhappy:
Worst. Idea. Ever. I can think of 100 games that co-op ruined. Outlast is an immersive experience. It's meant to horrify you while you're sitting alone in the dark. If you want co-op, go play F.E.A.R. 3. It was already ruined by co-op.
Zuletzt bearbeitet von nekadnow; 10. Mai 2016 um 18:30
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