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1. Murkoff signals somehow accelerate reproduction cycles.
2. Much more time passed than we think. This one is flimsy because we never see daylight.
3. The end scene wasn't "real". Maybe Lynn wasn't really Lynn, but somebody else. Maybe it was Lynn but Blake killed her instead of getting a baby.
Lynn at the end says "Theres nothing there" after giving birth which seems to indicate that it wasn't real. As the game goes on, Blake slowly loses his mind and near the end, hes full on lost it. Talking about it snowing where it isn't. How its so cold, when it isn't. Calling Lynn, Jessica. Etc etc
Some guy already did a full explanation on the story/end but I'm too lazy to go find it.
i assumed the falling down the stairs is what happened, and he/they may have covered it up/disguised it as a suicide by hanging her. that's why the event is haunting him, maybe?
Is there some reason that people don't consider that the baby is ACTUALLY the anti-Christ or something? I totally bought that it wouldn't take the same amount of time as a normal pregnancy
I think, Lynn said that because she was facing death. It's "nothing there" on the other side, you know?
I don't think, Blake murdered Lynn. She just was completely physically exhausted or it was because something, the christians or heretics did to her.
I still wonder if Blake is the father or not. At one point in the game, he mentions that he and Lynn didn't have sex "for months". But he doesn't say, how many... and a pregnancy lasts 9 months, so there is still a possibility.
Perhaps. However, when the game started, we saw that she wasn't anywhere near that pregnant. My own headcannon (I don't think this will ever be cannon, but I find it amusing to think about) is that the Wallrider from the first game was secretly in the area. As we know in the first game, the Wallrider had an effect on female employees and patients that caused them to experience pregnancy, even without having sex. In the first game, it states that these employees would have their fake pregnancies, and usually die in the process of this fake birth. Which makes me wonder if in a future entry, the devs will be like "oh yeah, and the wallrider was there the whole time". As we know, Miles Upshure has the Wallrider connected to him, and we don't know where he went after he escaped. Going into this game, I was wondering if I'd hear more about the fate of Miles and where he went after Mt. Massive. From the Whistleblower DLC of the first game, we saw that he made it out and that the Wallrider acts slightly different with Miles as the host as he's able to create a huge cloud around Miles. So, it stands to reason that if Miles was secretly in the area that the Wallrider could have caused Lynn to experience that weird super sped up pregnancy. And if she really was pregnant from Blake (or someone else), then maybe the Wallrider being around could have sped up that process. Though, I doubt it will be cannon ever. I just think that would be an interesting twist. I also hope the devs find a way to tie the first and second game together, aside from the fact that the same corporation was involved in both.
Well, yes actually, there is a reason why most of us don't accept that the baby could actually be the anti-Christ, which is game design and how the Outlast games have played things so far. You see, in the first game, they tried to make the Wallrider look like an actual demon, but when you get into the lore bits, you find out that the Wallrider is actually the products of a huge number of nanomachines that the Wallrider Project was attempting to prepare patients to create and control. The Wallrider itself is just a cloud of nanomachines controlled by the host, in the majority of the first game, that was a psychopath named Billy. However, in the DLC Whistleblower, we find out that Miles having become the new host clearly has control over the Wallrider, as he lets you take his car and go and kills the guy in charge. The second game's lore bits suggest that the hallucinations and why everyone is crazy is because the same company had broadcasting towers that broadcasted waves to induce hallucinations on the inhabitants of the area. Which is why everyone was crazy, why towards the beginning of the game, enemies were mesmerized by the waves, and why later on, Blake hallucinated the school without getting killed while he was doing so (because everyone else was hallucinating too. The point is, the games intentionally try to make things look cursed and mythical, but put lore bits to explain how they're not for those looking for them. Plus, the plot of the second game was really Blake struggling to save his wife through a mental breakdown induced by hallucinations and childhood trauma and guilt over not telling anyone that Jessica was murdered. To just insert the antichrist in the game would pull away from that theme. Plus, if it really was the antichrist, then where would they go for Outlast 3 if and when it comes out? Also, aside from the hallucination that the sun was crashing into the Earth (which by this point, Blake has lost his marbles), and the weird fact that this baby seemed to come from nowhere, there's not much evidence that the baby is actually the antichrist.