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The game is available on ps4 and you should be able to refund it within 2 weeks after you bought it
god you are so full of crap, where's all these " Mac can't run games theory " came from ?
ok another LIE, another pathetic attempt from a Microsoft nerdy fanboy , lol. funny
they'd rather live in a LIE than admitting the truth Mac OS is a great gaming platform
ummm I think my iMac pro ran all games on 5k with maximum graphic setting and probably still got way higher fps than your windows pc
whats wrong with all these Microsoft fan boy talking about Mac isn't good for gaming crazy theory ? as if the Apple Mac don't have a capable GPU , lol , you know that my vega64 16GB vram probably are more powerful than that thing in your computer right???
and apple is going to release the modular Mac Pro in 2019 anyway
'
I feel sorry for you , being an apple fans makes perfect sense, because of the unification of the ecosystem and every part of their apple products with sleek design and beautiful ui/ ux , but being a Microsoft fanboy ?! I'm speechless
and lets talk about the portability for apps running on macOS
Aras Pranckevicius, a Unity employee, shared his personal opinion
This might affect niche/indie games somewhat more — on the other hand, quite likely many of them already use Unity or Unreal as their engine, so updating to apple Metal graphical renderer API “should” be easy.
Unity will keep on supporting Mac platform for sure. We already have supported Metal on both iOS & macOS for quite some time.
If you’re an indie and use Unreal or Unity, the heavy lifting will be done for you and your games will support Metal without requiring much more work from you.
for those sour pathetic stupid Microsoft fan boy
If you want to learn more about Metal, this video from Apple is an excellent introduction for non-programmers.
https://developer.apple.com/videos/play/wwdc2018/604/
but still I will need to repeat, Microsoft fan boy are so lame.. w
loser
just shut with your crappy lies already ! look at my profile I bought tons of games and 99% of them got MacOS support and runs silky smooth on my iMac pro,
I think ASPYR are giving up on the business and switch their focus to iOS , shame..
Feral interactive are the only one left porting games to macOS with such enthusiasticism
apple should really acquire them
loser
just shut with your crappy lies already !
god you are so full of crap, where's all these " Mac can't run games theory " came from ?
ok another LIE, another pathetic attempt from a Microsoft nerdy fanboy , lol. funny
they'd rather live in a LIE than admitting the truth Mac OS is a great gaming platform
ummmm my iMac pro ran all games on 5k with maximum graphic setting and probably still got way higher fps than your windows pc
whats wrong with all these Microsoft fan boy talking about Mac isn't good for gaming crazy theory ? as if the Apple Mac don't have a capable GPU , lol , you know that my vega64 16GB vram probably are more powerful than that thing in your computer right???
and apple is going to release the modular Mac Pro in 2019 anyway
'
I feel sorry for you , being an apple fans makes perfect sense, because of the unification of the ecosystem and every part of their apple products with sleek design and beautiful ui/ ux , but being a Microsoft fanboy ?! I'm speechless
and lets talk about the portability for apps running on macOS
Aras Pranckevicius, a Unity employee, shared his personal opinion
This might affect niche/indie games somewhat more — on the other hand, quite likely many of them already use Unity or Unreal as their engine, so updating to apple Metal graphical renderer API “should” be easy.
Unity will keep on supporting Mac platform for sure. We already have supported Metal on both iOS & macOS for quite some time.
If you’re an indie and use Unreal or Unity, the heavy lifting will be done for you and your games will support Metal without requiring much more work from you.
for those sour pathetic stupid Microsoft fan boy
If you want to learn more about Metal, this video from Apple is an excellent introduction for non-programmers.
https://developer.apple.com/videos/play/wwdc2018/604/