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On PC, only progression will unlock them (save arguably for "Outlaw", which comes free with the Steam client at the moment - you'll have to go to the packages page and install it yourself, though; and do keep in mind you can't link or transfer any pre-existing my.com account to Steam).
If you steam-roll through the "Campaign", I'd wager you could probably unlock all classes in a day (if you play more than a couple of hours, 2 - 3 should do), give or take.
As for the credits, although it's a bit off-topic since it's only for PS4 (correct me if I'm wrong; haven't been able to find that option myself on PC), I'd say 24 hours or so of casual play - but that's not taking into account increasing rewards as you progress nor whether or not you decide to "casually" farm a fast and easy mission, nor whether you make good use of the free 3+ Premium status you're given early on (gotten a total of 6 days myself).
So not super bad - at least you have a goal-post to look at while you're farming, as opposed to a certain other, more RNGesus happy F2P game that uses largely the same system. ;)
If you meant what I said, that is.
Sorry, should have been clearer.
There's no way to unlock classes using in-game credits on PC, only on PS4.
And you can indeed buy all classes on Steam, but really, you won't be gaining much. Read the last paragraph below for why. :)
It's not the same.
The Atlas has been removed entirely, from what I can tell, and temples and the capital are reduced to overlays for the most part.
You unlock classes by progressing through the missions. Next to some territories you'll find "XXXXXX Temple", once you've cleared the mission adjacent to it, that "XXXXXX" class is unlocked for you.
If you focus only on progressing through the Campaign, you could, as mentioned, probably unlock all of them in a couple of hours - faster than you could unlock all skills for the classes you do have unlocked.
To give you an example:
After.. 6, 8? hours of unfocused, non-grinding gameplay (did a bit of the campaign, did some missions, repeated a few missions while doing Directives, etc.), I have, including starter classes:
Cryomancer
Lightbender
Paladin
Outlaw
Berzerker
Archer
Slayer
Kinetic
Despite all the meandering about, I tried to keep my class specific missions going to unlock skills while playing, so if anything, that's where my focus has been.
I just unlocked the Slayer an hour or so ago, but had to grind out the last few missions for Berzerker, and after the first mission I changed to Slayer on, I unlocked the Kinetic.
So despite focusing on maxing individual class skills and largely ignoring unlocking later classes, I still am getting new classes slightly faster than I can unlock the previous classes skills.
For reference, I've maxed all but Slayer and Kinetic, and while I may not have liked any of the other classes all that much, some more than others, it didn't feel grindy to progress because I was constantly unlocking new abilities and getting accustomed to their playstyle.
Now here's why I personally feel the Class bundle is worthless, if not down-right detrimental for the player: You might get your desired class right off the bat, but you'll have it maxed in around an hour, depending on how focused you grind, and then you're left with 13 classes you aren't really interested in that still needs their abilities unlocked, which would have otherwise made up a good chunk of the early- to mid-game content.
Fair enough if you're pining for the Alchemist, Gunner or Knight (last classes you unlock), but considering the amount of content unlocking and 'improving' classes makes up in the early and mid game, I'd wager there's a good chance you'll burn out fast if you find yourself stuck with 13 uninteresting classes to improve, with no proverbial pot'o'gold at the end of your efforts, urging you on (which would have otherwise been the 14th class you wanted).
Haven't tried the Gunner yet myself, either (also played back during beta and got bored after a week or so of light play).
For what it's worth, I at least feel a bit more intrigued by the pacing now - doesn't feel as bogged down as it did back then - as mentioned, I'm unlocking new classes faster than I can 'finish' up those I already have - and with a bit of focus, even the 'advanced' classes are only a few hours away.
Plus, if you start from scratch via Steam, you'd get the Outlaw off the bat (which I believe is actually in the same zone as Gunner?), so at least there's some thematic overlap with your preferred class.