Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Seriously, is that a thing on Steam?
If so, that sucks. Honestly, especially during beta testing, console and inventory editors were practically mandatory for games like Starbound, Crea and Signs of Life...
Other games like this can't afford to rely on creating an economy simply because its unnecessary. Microsoft will eventually enforce their wishes of people never making any money off Minecraft servers, that is, until they introduce their own rental system ala Electronic Arts. For a dev or fanbase to deny users having access to do whatever they want in their *single player experience where absolutely nobody but themselves are affected* is just backwards thinking. Then again, almost everyone feels like they should be able to tell others how to play a game, right down to complaining about what types of weapons people use in Battlefield. Only there, if enough players get together and start their own server, they can ban the things they don't like, and everyone will be happy provided they actually maintain traffic.
You can do this with each item. I discovered pixelbits made some huge changes to the game and you cant just change things like you used to. With phone, a rooted one, its simpler. Im going to look into this whole thing, because I know there are other options as I have ever item the game has, and I know there are other ways on the PC, just been so long. Ill get back to this after. I like challenges =)
With this, you can load, edit, and save player and world files through C#.
Here is a demonstration of creating a world in Junk Jack and loading it in the (soon to be) editor: https://streamable.com/gi5bkl