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The trials are all about figuring out the holes in everyone's arguments. You have a huge amount of information to look through and it's your job to figure out what arguments don't match the evidence. It's a tough job but nobody else seems to be doing it.
Have a quick glance at truth bullets's notes before the trial and think about how some of them might link together. It can be difficult to remember all of the stuff at once, but you can open the truth bullets menu during the dialogue between minigames.
Stuff to look out for is evidence of the crime scene being altered e.g. anything being cleaned/moved, and anything that's different to when you first checked.
Generally the weirder the bullet is, the more likely it'll be needed at some point e.g. a vanishing corpse is weirder than a bloodstain. But sometimes very specific boring details such as the "Time of death" and the murder weapon are needed.
I personally slap a load of quick notes about the crime scenes in text files ([Wallpaper]<slashed>; [Golden Sword]<used, flaking, no blood> etc.). I use another for the witness statements (record everything that they said)... but I'm weird :P
I cant think of any helpful advice other than: If you know someone is lying wrong, you want to be shooting their statements instead of the people who are agreeing with you.