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For reference, if it helps anyone, my mod list is as follows (in no particular order):
Super Cellar
Space Core
SMAPI
Expanded Preconditions Utility
Json Assets
Content Patcher
Allow Beach Sprinklers
Fashion Sense
Advanced Melee Framework (does not currently load because not updated)
Demi's Genshin Impact Hair
Starsnatch Valley
AMF - Genshin Impact Weapons (currently not loading because requires AMF, which isn't loading)
Thanks for sharing your list of mods, i have same issue, yet i cannot use the mao machine and the dehydrator, have not tried the other machines yet.
I can see that we both have these mods in common
spacecore
expanded preconditions utility
json assets
content patcher
fashion sense
maybe it is one of them, anybody else have these same mods ?
i believe it wont be json assets,content patcher and/or spacecore since they are really popular mods.
might be expanded preconditions utility or fashion sense?
I'm not surprised we have those in common, they're all prereq mods that support a bunch of others.
I'm tempted to think it's from base game though, since if I remember everything was fine until the last bugfix update, but I admittedly have a fever and don't trust my memory atm.
I also remember that from the start, json assets has had a red section in the smapi dialog on startup, some things that weren't worknig. So maybe it's part of that? I don't know enough coding to be sure (but I hope that's either not it or that it's fixed soon, practically everything needs it)
I'll try to get a screenshot of what I'm talking about
[SpaceCore] NPC.DrawBreathing: some transpiler targets were not found. Aborting edit.
[Json Assets] Failed to apply 'JsonAssets.Patches.GiantCropPatcher' patcher; some features may not work correctly. Technical details:
System.Exception: Parameter "tileLocation" not found in method virtual System.Void StardewValley.TerrainFeatures.GiantCrop::draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
at HarmonyLib.MethodPatcher.EmitCallParameter(MethodInfo patch, Dictionary`2 variables, LocalBuilder runOriginalVariable, Boolean allowFirsParamPassthrough, LocalBuilder& tmpObjectVar, List`1 tmpBoxVars)
at HarmonyLib.MethodPatcher.<>c__DisplayClass36_0.<AddPrefixes>b__0(MethodInfo fix)
at HarmonyLib.MethodPatcher.AddPrefixes(Dictionary`2 variables, LocalBuilder runOriginalVariable)
at HarmonyLib.MethodPatcher.CreateReplacement(Dictionary`2& finalInstructions)
at HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo)
at HarmonyLib.PatchProcessor.Patch()
at JsonAssets.Patches.GiantCropPatcher.Apply(Harmony harmony, IMonitor monitor)
at Spacechase.Shared.Patching.HarmonyPatcher.Apply(Mod mod, IPatcher[] patchers)
Artifact Digger
Automate ( outdated for 1.6 but needed for another mod)
Better Shipping Bin
Bigger Backpack
Change Farm Caves
Cheaper (Bigger) Chests
CJB Cheats Menu
CJB Item Spanner
Content Patcher
CP New Fish (partially broken- sprite not available)
Expanded Preconditions
Friends Forever
Generic Mod Config
Greenhouse Sprinklers
json Assets
Mail Framework Mod
Mail Service Mod
Multi Yield Crops
PFM Automate
Producer Framework Mod
Skull Cavern Elevater
Stardew Hacks
The Best of Queen of Sauce
Wear More Rings
I still don't have working may machines. if anyone has any ideas, I'm all ears.
Looking at your list...I am unfortunately suspicious json assets or expanded preconditions is the culprit. We don't have much in common, and those two are prereqs for so *many* things...would explain why such a wide variety of mod-users are getting hit.