Stardew Valley

Stardew Valley

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ZheZleepiest Apr 12, 2024 @ 12:47pm
any good mods?
i only got 5 (dont cook me) idk any good ones, what are some good ones?
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Showing 1-15 of 20 comments
EleventhStar Apr 12, 2024 @ 12:50pm 
found out one that adds grass paths to the game today. honestly was a bit of a "how is it possible that isn't in the base game?" moment.

https://www.nexusmods.com/stardewvalley/mods/7412?tab=description
and https://www.nexusmods.com/stardewvalley/mods/21937 to go along with it.
Queen Droxxanna Apr 12, 2024 @ 3:19pm 
must haves:
Tractor mod
Skull cavern elevator
CJB Cheats
GMCM
CJB ITEM spawner
Automate,

if you go on NEXUS, you can search for the most popular and the trending. I currently have 83 right now.
ZheZleepiest Apr 12, 2024 @ 4:18pm 
Originally posted by Queen Droxxanna:
must haves:
Tractor mod
Skull cavern elevator
CJB Cheats
GMCM
CJB ITEM spawner
Automate,

if you go on NEXUS, you can search for the most popular and the trending. I currently have 83 right now.
gmcm?
Otleaz Apr 12, 2024 @ 4:29pm 
Unfortunately, the modding community kinda abandoned the game.

A difficulty mod is necessary if you don't want to be a millionaire by the first year, but none exist anymore.
Coffee Addict Apr 12, 2024 @ 4:36pm 
Originally posted by Otleaz:
A difficulty mod is necessary if you don't want to be a millionaire by the first year, but none exist anymore.
dont need mod for that just start a new save and set the profit margin to 25%
Otleaz Apr 12, 2024 @ 4:41pm 
Originally posted by Niki Lauda:
Originally posted by Otleaz:
A difficulty mod is necessary if you don't want to be a millionaire by the first year, but none exist anymore.
dont need mod for that just start a new save and set the profit margin to 25%

That just makes it take a year and a half instead of a year.

Some mods added taxes and a loan while changing combat difficulty, but they no longer exist.
Útost Alronbem Apr 12, 2024 @ 5:26pm 
Marriable Morris (and his prerequisites) is all you'll ever need https://www.nexusmods.com/stardewvalley/mods/12824
Join us. Thrive.
*mic drop*
Originally posted by Otleaz:
Unfortunately, the modding community kinda abandoned the game.
I don't think so :)
Stardew Valley is in unique position since it needs little to no effort for mod _user_ (slam SMAPI, drop unpacked mods into mod folder and you're good).
But it also needs unusual effort from modders themselves for anything bigger than Content Patcher package, due to necessity to do some decompiling then compiling of the game itself.
Give the modders some time to become acquainted with 1.6 update features - they'll sure have something to surprise you with afterwards. After all, modders need to play the game too :) No point in modding it otherwise :)
Notably, people basically gifted me an idea of more lifelike economy which (unlike shoehorned taxation they mention left and right) would actually represent a challenge on the road to the big money.
It will need no less than a week just for sketching basics on which whole system would be built. And that's after getting Perfection (at last...), just to be sure that I didn't forgot/missed anything (like smoked fish being both Artisan Good AND a Fish currently, which, I believe, is more of a bug).
3-13 days to actually design whole system.
And only then journey into coding an actual mod MIGHT begin...
Last edited by Útost Alronbem; Apr 12, 2024 @ 5:32pm
Psycho Apr 12, 2024 @ 6:13pm 
stardew valley expanded and quality of life mods/visual improvement mods

like seasonal cute characters. it overhauls all the character sprites and portraits in stardew valley
Queen Droxxanna Apr 12, 2024 @ 9:01pm 
Originally posted by Panzer:
Originally posted by Queen Droxxanna:
must haves:
Tractor mod
Skull cavern elevator
CJB Cheats
GMCM
CJB ITEM spawner
Automate,

if you go on NEXUS, you can search for the most popular and the trending. I currently have 83 right now.
gmcm?
Generic Mod Configuration Menu

https://www.nexusmods.com/stardewvalley/mods/5098
BirbNotBird Apr 12, 2024 @ 9:53pm 
Simple Ferngill Republic
Visible Fish
Look Up Everything.
Chest Anywhere.

I may expand more list later down the line to be fair. Below are optional cosmetic mod

Artifacts Reimagined
Simple Foliage
Vibrant Pastol Recolor
xicewindex Apr 13, 2024 @ 2:20am 
Originally posted by Otleaz:
Unfortunately, the modding community kinda abandoned the game.

A difficulty mod is necessary if you don't want to be a millionaire by the first year, but none exist anymore.

Wow... tell that to all the modders stil working hard every free moment they have.
Yes some of the modders moved on over the years but alot of them are stil working to get them mods working for 1.6 and those who did are stil tinkering with them giving out updates every few days.

1.6 Was a huge overhaul in modding and altho it made it much easyer to make a mod in general, that dosn't mean its also easyer to adjust an exsisting mod to the new rules.

Hey, even SDV itself is not perfected yet, hence an upcoming patch probebly next week wich....... probebly wil break some mods so the modders need to adjust to the changes.

Patience Padawan!
xicewindex Apr 13, 2024 @ 2:28am 
Originally posted by Panzer:
i only got 5 (dont cook me) idk any good ones, what are some good ones?

This completely depends on what your looking for.
Expansion mods like East Scarp, Expanded, Ridgeside?
QOL mods like show item sell prices, automatic gates, data layers?
More crops forage and so on like Cornupia or Wildflour mods?
More artisan goods like Wildflour again or craft brewing or.....
Or aesthetic ones
Or...... 140 new fish in your game to catch :p

The possibilities are endless so if you want decent recommendations you need to be more specific
Last edited by xicewindex; Apr 13, 2024 @ 2:31am
SirCabbage Apr 13, 2024 @ 4:24am 
Originally posted by Otleaz:
Unfortunately, the modding community kinda abandoned the game.

A difficulty mod is necessary if you don't want to be a millionaire by the first year, but none exist anymore.

That doesn't mean "the modding community abandoned the game"; In the last couple of weeks since 1.6 launched I went from 100ish (1.6 compatible) mods all the way to 418 already. With multiple major projects teasing massive upcoming updates or whole new projects.

New mods like Mount Vapius , Cornucopia, Cape Stardew and Downtown Zuzu are quickly joining the other three major players in expansion mods like Stardew Expanded, Ridgeside and East Scarp; there are whole other mods still waiting to release like Sunberry which is due out in a couple of months. There are mods for everyone, and the community is working really hard to update them all so long as they have permission.
Last edited by SirCabbage; Apr 13, 2024 @ 4:24am
Útost Alronbem Apr 13, 2024 @ 7:33am 
Originally posted by Niki Lauda:
Automate
https://www.nexusmods.com/stardewvalley/mods/1063
Checked this one.
No idea how I didn't bumped onto it earlier. It makes so many things viable, including (already-in-decline) crab pot centric setups and river farm!
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Date Posted: Apr 12, 2024 @ 12:47pm
Posts: 20