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Now he is again working independently and a new game and you are afraid it will have more success then other games, Get of your high horse and go create something worth while and leave Eric alone.
so ya, I kinda feel like I "contributed to the "development"" despite being sold what I considered to be a finished product which was then taken from me!
so you can go on and pretend like CA can do no wrong, but they've committed one of the top sins of an "indie dev".
Both the guy with 100 million at hand(earned over the course of years and consistent updates that aren't paid DLCs) and the guy with no money and resources are being compared to industry titans worth tens of Billions that regularly sell FLOPS for hundreds of millions of dollars worth of profit in sales alone not counting after-the-fact microtransactions and dlcs, let alone successful games.
So we're comparing a drop of water, and a cup of water to, At MINIMUM, an Olympic swimming pool. here. And yeah, Both the drop and cup can't hold a candle to the pool in any way shape or form; So both the drop and cup are classified as Indie.
Also what system to play on that cant handle stardew
tho this game is a gift in the sense that it's kinda CAs pet project, it's not something you see every day.
tho at the end of the day it's a gift I payed for the privillage to partake in and will probably always be salty that it was taken from me.
Indeed, Steam itself began requiring Windows 10 planning to enforce beginning in january 2024. You are/were using an OS from 15 years ago.
with something billed as an "indie game" I'd expect it to have values consistent with an "indie game" such as not locking users who bought your game out by "updating" it.
Also, eliminating Win 7 support (which ALL games are doing) is not a "game update". It's a security necessity dictated by the natural passage of time.
you were talking about steam requiring updates and steam is, if I am not mistaken, a live service?
Also, just because this game has online multiplayer or is getting continuous support over time doesn't make it "live service". This game doesn't have FOMO or limited time events, nor does it expect you to connect online every day like it's a secondary job - it just lets you enjoy it and have fun however you want in your own time.
Because I thought this thread was on the topic of what it means to be an indie developer.
Microsoft stopped supporting Windows 7 as of January 14, 2020. That means users would have to upgrade, or be left out on their own for using an antiquated system. Does that make Microsoft a scummy company.
Note that I'm not necessarily disagreeing with you. I'd probably be one of the first to agree with you that Microsoft is a scummy company.
But it's the nature of technology. You have to move on and keep up, or be left behind. Most people - game developers, included - have to keep moving forward if they wish to remain relevant. It isn't their fault if some people choose to adhere to their antiquated equipment.
agree to disagree I suppose.