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Indeed – HAUNTED CHOCOLATIER will feature one dynamic "missing" from Stardew, namely a shop dynamic. It's one I've always missed.
Also, it looks like it will emphasize the RPG/combat elements a little more, judging by the teaser trailers etc. It looks like you'll fight for ingredients rather than farm for ingredients.
To be honest, I'd like that shift in tone. One thing that always made me "sad" about the Wilderness farm, which focuses on combat, is that it doesn't come with a free slime hutch from the start (like Meadowlands and the chickens) and getting materials from slime ranching.
Having a more combat-heavy gameplay would make HC feel different from SDV while keeping the same dynamic. Also, if it's more Gothic in feel, it will have a slightly different ambiance.
this is also my guess
They could also do like the My Time and Trails series, where each game is set in the same game world, but in a different town or country. So, a sequel might take place in Grampleton. You could have some of the NPCs from Stardew make occasional cameos. It could be set in the recent past, when Grandpa was running the farm in Stardew, or it could be set around the same time as Stardew and maybe it could read Stardew save data to get your character and farm names and they would be sprinkled into conversation dialog every now and then.
But, one of the things I wouldn't mind seeing is a 3D Stardew. I'm thinking like Rune Factory 4. The camera's fixed, but the maps are all 3D environments so characters, NPCs, and mobs can move freely. They aren't bound to the chunky X,Y coordinates of the grid system used in Stardew.
I know, but nothing that makes me feel like i play SDV for the first time again.
Game, set, match.
With that said, the business aspect is interesting and I also like the idea of weaving a potential sequel in the same way they did "My Time at Sandrock" for example. A game that takes place at the same time as "My Time at Portia" but in a completely different part of that world. But of course "My Time at Sandrock" was both bigger and better ^.^
Or same valley but different part of it.
Although, if to be serious, I think that game has some really good potential to be a light version of the Sims game. The elements are already there. Just expand them a little, and mods will do the rest. But don't you listen to me! I'm always babbling about nonsense.
As a side note, a bit of head canon for me has always been that Linus was the founder of Joja but became disillusioned with what the company went on to do, so went to live the hermit life in the Valley as a kind of penance. This is why his special order quest is to clean up Joja trash, and also how he can afford to pay you money for any requests.