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翻訳の問題を報告
usually it's well known long before release. most labors of love take a long time.
Stardew totally deserved to win.
Then again I also see HD2 beat Palworld for better with friends which doesn't make much sense as that game spent most of the year inactive with controversies that made everyone quit it. Yet somehow is the top rated multi-player game with 100's of thousands of less players then single player games.
Looking at Steam Charts shows Stardew actually had its peak player count this year as well, many years after the games release.
Really expected it to win honestly.
But at the same time, it was truly a popularity contest considering any category that had Wukong had Wukong win in it. - even though Stardew has more active players then Wukong.
It just shows the steam awards are rather pointless and people just vote for comedy again.
but oh well. stardew valley probably came in 2nd place for that award
Hello Games just releases so much free content... i weighed their 4+(?) releases to this game's 2(?) .
Both are far more deserving than a DLC. And all respect to From, they do some great fan service and love their games.
Its hard to diss any of these three devs and they should be the model for the industry, regardless of who won.
that's a very backwards definition. gacha games with gambling in them are typically the absolute champions of new post launch content.
when i hear labor of love i tend to think the opposite: it's a game where money isn't the primary motivator.
What are you talking about some of these replies are incredibly strange for some of those games that got wildly popular hahaha what is up with that! :D