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At first I din't enjoy fishing at all, but it's become one of my favorite things to do.
Your playstyle is perfectly viable in a game like "My Time at Portia", where you're a builder, rather than a farmer.
Depends on the scale of what you're doing (and obviously what i say is only from the point of making money, which doesn't need to be important to everyone, given that a game can also be played through without being efficient)
In the beginning, fishing is definitely the most effective way to make money (not taking exploits into account), since they've a high base value, but they're scaling very bad into the late game due to there not being any way to speed up the process of fishing that much.
For foraging you're literally capped at the stuff that randomly spawns each day, which makes it a horrible choice for money making, however the energy restoration is very good for the early game for pretty much any playstyle, especially when you just want to work more.
Mines are pretty much the opposite of fishing, they're quite low on income most of the game, mostly due to how much time and energy it costs to break down stones, but farming for iridium deep in the mines can definitely make some money in the lategame. And crystalariums have quite a high setup price (both in ressources and time), but once they're set up, they're pretty much money printing machines by either providing you with diamonds or with Jade to get stairs and thus more iridium.
Animals have a high initial investment and steady workload that needs to be done every day, especially petting them is very important to get them to high friendship levels. They also need quite some space, especially if you let them out, which can make them less profitable, depending on your playstyle (though unless you're using pigs, having them stay inside is also an option to maximize profit, it just takes a littlebit longer to build up friendship).
And definitely the most efficient way to make money is crops. They just scale as much as you alot space to them, so we're speaking about millions per week if you want to, which is pretty much impossible for any of the other except for pigs (albeit crops being way less labour intensive)
And a honorable mention as being one of the worst ways to make money is the fish pont. It can for sure make some passive money, but the amount of space you need to dedicate to it is just ridiculous. I usually have 1 or 2 of them just for fun, but it's definitely not worth taking them if you don't like using them to begin with^^
and i'm sure there are players out there who hate farming or begun to hate it over time (not me (yet) though).
420,000 is good enough for me, but I know other people farm a ton and make millions every in game year.. But idk, I just find maintaing the crops and animals to be too stressful
(Having a mushroom farm, greenhouse, slime hut, hardwood forest and fishing ponds takes like 5 ingame hours to maintain each day and I don't have keg storages yet.)
I haven't done a pure fishing early game, so I can't comment on how good that is, but mining with the double gem perk is pretty profitable. Fish enough to buy steel pickaxe->go below lvl50 in mines->get 1-4diamonds per day (so 1500 on average)+bug materials, coal, ore, coffee beans, etc.
If you're lucky, you'll get an ancient seed before summer.
You are probably not alone in this though
You only progress a small part of your skills this way though.
There are parts and items you can only use by engaging in the other systems as well.
Besides, the big money is definitely not in mining or combat.
Seems like there might be some other gaming options that might fit the OP's needs a little better. Some of the PvE focused Survival games perhaps?
The Long Dark and Core Keeper come to mind.
As long as they have fun, that's really what matters!