Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
also... the game has a feature where after unlocking the community center... anytime you hover the mouse over an item in your inventory it'll make the community center icon have an animated effect if that item can be used for the community center
which you can view the community center bundles at anytime from inventory.... its on the right side of your backpack icons....
also... that cheese and stuff you mentioned are artisan goods.... meaning if you are max level farming you could pick a skill that allows you to sell artisan goods at +40% in sale value...
also forage skill tree has level 5 skill that can sometimes yield double of forage items you pick up... and its 10th level skill can make it so all forage items will always be iridium quality.... meaning you will no longer have regular, gold, and silver tier pickups anymore.... everything will be iridium and easier to stack in chests.... so once you unlock those i'd say build up the iridium stack version and sell the lesser ones or craft something with em....
I do the same with barn items.... eventually when you reach high enough happiness with your animals they'd all start dropping iridium quality items only... until then i'd hoard the lesser quality ones like regular, sliver, and gold for crafting purposes...
another good thing to do is visit the stardew valley wiki.... it has information about the game to a high degree... like down to day by day of everyone's schedules for every day of the month and when they deviate their patterns.... plus information about every items and what its used for if at all....
Rule of thumb, if you can get more of it easily, theres no point holding onto it.
now I just place a big chest next to the shipping bin and store everything not used for crafting, artisan or trading in there and sell once it's full or I need quick cash
also got one chest next to the bus entrance (for geodes/museum/community center/bombs only), one by my jar station and keg station with veggies and fruit, one in front of the house for tools/food/weapon, two close to my crop fields for seeds and unsorted crops... well one everywhere I've decided to do something more permanent just so I don't have to carry everything all the time
at least it's not hoarding anymore, all I hord now is one big chest in my house for unused craftables and valuables for special occasions
gets to be a bit of a pain when I forget where I left my bait maker, but there are things like rock, wood, fiber, sap you like to have alot of on hand for when you need it.
It was well worth it for the Golden Clock!
for basic materials (wood, fiber, etc.): if you have more than 3 stacks, sell half a stack.
for stone: if you have more than 4 stacks, craft 20 stairs (AND USE THEM)
for items you can use for trading: if you have more than 1 stack, sell half a stack.
for metals: if you have a full stack or more, sell half a stack.
for crops, forage, cooking ingredients, etc.: if you have more than 250, sell 100.
for artisan goods used in crafting (maple syrup, etc.): if you have more than 125, sell 100.
for artisan goods not used in crafting (jelly, pickles, etc.): if you have more than 50, sell half of what you have
i personally never have any artisan goods in stock aside from the ones used for the stardew valley fair's grange display and crafting. cheese doesn't need to be hoarded if you're hoarding emerald (desert trader), sandy sells honey for 200g on the same day when the desert trader sells cheese, so no need to hoard that either.
this huts my soul.
wood and especially fiber is very hard to get never sell it.
don't use stone for stairs, use it for crystalariums > jade > infinite stair supply.
the only metal you should ever sell is irridium (with perk), the rest is better turned into machines. (which conveniently solves the next point on your list: selling unprocessed crops)
Spilt it into 8 stacks (half them, then half each stack then half each stack) shove them in the hoppers.
now you get 80 fiber every deconstructor cycle.
its 'not a problem' or at least not a problem once you have more gold than you know what to do with.
For stone you make crystallariums, have them generate jade, turn that jade into staircases at the desert trader on sundays, run those staircases thru deconstructors.
Wood can be purchased. ideally I make bone mills and grind up bones into tree fertilizer and make a tree farm for wood. I would rather have a big chest full of wood than the gold from selling it though. if you are making a big shed full of kegs you go thru alot of wood. I stopped doing that because of the moss farms I also want to run, so instead I do dehydrators.
but point is, at the late stage of the game accquiring materials isn't too bad if you have gold. and the early stage you don't have 3 stacks of fiber.