Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For myself (not using mods for cask expansion), it's a matter of revenue stream; I try to make it so that some of the casks finish each week around the same time the wine does, and then about a third of my wine from the kegs goes into the casks, and the other gets sold for a direct cash infusion.
Creative Warehouse shed
Pookachu's cellar
Advanced Casks
that will give you a large cellar, a huge shed, and the ability to put kegs and casks anywhere.
I dont have any outside around my farm, everything is in the warehouse.
The highest profit per day comes from turning hops into pale ale, but you need two kegs for every 1 hops to maximize it, since hops grow once per day, but pale ale takes 1.5 days to brew.
1.155 million every 7 days, all year long. The cellar is just a bonus at this point.