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20 years seems a bit excessive but yeah it's going to take a long time.
Yea that is absolutely unavoidable but I would go community centre as its slightly more challenging especially for autopetters, plus the community centre has the weekly thing once completed and just fits the intended game style more I feel.
To wed every single NPC, divorce, wipe memory, get back to max friendship again, I think 20+ is about right, that would take a very long time, I havent done the maths, and I am not a min maxer but thats a lot of people!
The downside of this of course, is there is no obvious benefit to this or any kind of proof avalable that it had been done to any others who would get the save file
Could just leave it at max every character and make every single one of them your girlfriend / boyfriend so the player who decides to pick up the save file can choose their own. (or just choose your own favourite)
As for JojaMart or Community Center, I'd say majority would want Community Center and it fits more with the story.
As for the quest items, completing the quest should take priority over keeping them and not completing them.
As for the tiems, a stack of every crop / fruit whatnot that's possible to get normal to iridium should be doable, as for some of the more really rare items you could limit that to a certain number, same with gems, 100 bars of gold etc.
Every possible flower should be fine since you're already fine with commiting this much time, Summer Spangle, Fairy Rose, Blue Jazz having 6. Tulip having 5 and Poppy having 3 variants already means 104 different stacks alone lmao.
Anyway, like I said before it'd be cool to see a playthrough or at least an edit of it on Youtube for example, or you just streaming as there's definitely a playerbase that'd be interested to see it.
And at least that way it doesn't feel like ... "oh well you could've just spawned it all in" like Terraria has a map for that for example.
Yes. You can divorce through a book in mayors manor. The Ex don't want to talk to you afterwards anymore and doesn't accept gifts, but you can reset their memory with one of the statues in the witch's hut
Without mod the limit is always 2. They can be from different partners though. You can also turn your kids into doves in the witches hut and free some space for new kids. So if you want to have 2 kids with every marriage partner as well, then that's the way to go^^
Maybe revealing all gift-option for every single villager?
The only thing that puts me off trying this venture is actually the arcade mini-games, I despise them and never play them :-)
The other issue is whether to also consider one of each fish roe as one of each item, when you start looking into it, there is actually one hell of a lot of things to get.
I think the idea of having all marriage candidates at max friendship and bouquet-ed is sensible.
I dont stream at all, if i attempted this, I could put on youtube but I am not getting into editing and all that so it would be raw uncut gameplay
would recommend at least turning up the gameplay speed 4x cuz this would take ages.
maybe even faster
maybe a video for the last day of every month with an end of the month report at 4x speed. so 5 minutes every month of gameplay. with an update on what occurred in that month toward your goals? then you could manage a 4 year playthru coverage in 80 minutes which is long but managable
I suggest at least using the wiki for certain stuff, makes your playthrough a lot easier too.
The wiki has all the data, universal likes / dislikes etc, what fish can produce roe etc etc.