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It would require:
Eliminating portraits for NPCs (at best, keeping new NPCs portrait-less).
Creating a pool of dialogue for these generations to pick from, which will also rid the game of the uniqueness of its characters.
SOOOO MUCH CODING it's not even funny. You would have to rework the game so much it would basically be a different game. I haven't personally decompiled my game/looked at the source code, but I assume you would need to rework entire classes/functions relating to the player, npc objects, npc behavior, romance, menus, etc.
Concerned Ape is working on his new game, he won't have the time, nor is there a demand, to rework all of his existing systems to be able to implement such a system.
You can always consider learning C#, decompiling the game, studying the game's source code, and creating this generational system as a mod. I believe the endeavor should take you at least a full year (most likely more).
OP doesn't want a NG+. What the OP wants is for the player and NPCs, to grow old, and eventually die and be replaced by their children. OP also wants this to go on indefinitely.
And that Kynseed is:
OP probably can't comprehend that a game that they don't like has a feature that only games that they like should have that feature.
That aside, implementing this feature will make all NPCs less unique, since they'll just be generic cardboard cutouts. And with procedural generation, could possibly end up creating a bunch of NPCs with exactly similar taste to each other.
I personally wouldn't mind a Family Legacy System at all by the way. I think the current system feels a bit meh and that has always been my opinion when it comes to the family aspect in Stardew Valley. Which is also why it isn't a huge priority for me in game to start a family. I appreciate having a spouse, but that's pretty much it. So I do think your idea is good, and it would definitely make the game a bit more fun for me. But from a realistic perspective it is highly unlikely to happen at this point in time due to the heavy rework it would require. It might however happen within the modding community and especially since the upcoming 1.6 update is going to make modding much easier for modders.
This type of change is also something that would change the entire vibe of the game. Like I said I wouldn't personally mind it, but I don't feel it is something I need in order to keep playing and loving the game. I have accepted that NPC's don't age in this game, that your kids will remain toddlers for eternity (unless you decide to turn them into doves...). But my point is; the new vibe such a drastic change would create might not (and probably never was) part of the dev's vision for the game. Which is also something we have to respect.
If it's such a simple feature, then it shouldn't be that hard to do it yourself, because Concerned Ape will most likely not do something like that (as he already said, that the game is finished for now) and it's hard to get modders to follow someone elses dream (unless you pay for it, which is probably your best option here, if you don't want to do it yourself). Try to get into contact with other modders, so that you can learn the basics and get a hang of how to mod a game.
And don't come with "but i can't code". Concerned Ape as well learned everything he needed while working on SDV, so you can most certainly do it as well, especially since the framework already exists with the game, so you only need to do half the work at this point.