Stardew Valley

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Hopper problem.
Is there a problem with the hoppers or is it supposed to be like this? I can't rotate this things. These hoppers can't even transfer the straw into the silo. If I'm going to transfer something, I need to put it in the hoppers. The hoppers cannot get them from the machine behind them on their own. This things hella useless.
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Showing 1-9 of 9 comments
no1schmo Jul 6, 2024 @ 1:21pm 
Yeah, it's like half of an assembly line; you load it up with stuff, and it auto-feeds it into what's in front...but you have to manually empty whatever is in front each time to make it keep working. There should be another device to remove whatever is in the device BEHIND it and hold onto it. As it stands, I do indeed find it sort of useless. I guess it's slightly easier if you set up a row of them in front of every kind of device you use, so you can just run by and fill them periodically in the back, and then swing by every few hours to empty the devices out, but it's a minor thing.
Ryika Jul 6, 2024 @ 10:35pm 
They're far from being useless and help with any process where you need to put in items on a regular basis as long as you're not playing a megafarm where the additional space requirementis an issue.

Not having to manually feed items every time is quite nice, and it also saves inventory space because now you don't have to carry your ores or whatever you're producing around with you anymore.

It's far from being full automation though. If you want that, I'd suggest the automate mod.
no1schmo Jul 6, 2024 @ 11:26pm 
Originally posted by Ryika:
They're far from being useless and help with any process where you need to put in items on a regular basis as long as you're not playing a megafarm where the additional space requirementis an issue.

Not having to manually feed items every time is quite nice, and it also saves inventory space because now you don't have to carry your ores or whatever you're producing around with you anymore.

It's far from being full automation though. If you want that, I'd suggest the automate mod.

Meh. I don't carry those things around with me anyway; I store them in a chest right next to all the machines. When the machines are done, I run past them, nabbing everything (which you have to do regardless) then dump the results into the chest while removing the next batch of raw materials, then run back and drop them all in. It takes literally seconds longer.
Ryika Jul 6, 2024 @ 11:35pm 
Originally posted by no1schmo:
Meh. I don't carry those things around with me anyway; I store them in a chest right next to all the machines. When the machines are done, I run past them, nabbing everything (which you have to do regardless) then dump the results into the chest while removing the next batch of raw materials, then run back and drop them all in. It takes literally seconds longer.
Or you could just place a few hoppers and never have to deal with it, aside from a restock cycle every now and then.
Last edited by Ryika; Jul 6, 2024 @ 11:36pm
no1schmo Jul 7, 2024 @ 11:42pm 
Originally posted by Ryika:
Originally posted by no1schmo:
Meh. I don't carry those things around with me anyway; I store them in a chest right next to all the machines. When the machines are done, I run past them, nabbing everything (which you have to do regardless) then dump the results into the chest while removing the next batch of raw materials, then run back and drop them all in. It takes literally seconds longer.
Or you could just place a few hoppers and never have to deal with it, aside from a restock cycle every now and then.

But for what? Like, I have enough cheese and mayonnaise machines and looms and oil makers to handle my daily collection--if I was short, it would be faster and easier (and available far earlier) to just make more of them than to make hoppers, because then it's one-and-done each day instead of having to swing back to empty them out several times. Not going to help with my 500 kegs and preserves jars either. The only things I can think of them being remotely useful for would be a slime press, although it's literally seconds to just take slimes out of a chest right next to it and fill it manually, then put the rest back in the chest, and the furnace; that one I grant makes sense, especially a heavy furnace, because you can dump the 6 different things it can process, and coal, into the hopper, and it will make whatever it's able to, as possible. A mild convenience for one piece of equipment, assuming you even need bars of stuff that late.

I dunno, I still say it's have of a neat idea; if it had a machine-emptying counterpart, then it would be far more awesome. Doesn't have to be all crazy redstone stuff, just a little chain from hopper to machine to extractor. That would be great for saving time and space and just feeling neat.
Calico Witch Jul 8, 2024 @ 3:46am 
Originally posted by undestructable penguin:
Is there a problem with the hoppers or is it supposed to be like this? I can't rotate this things. These hoppers can't even transfer the straw into the silo. If I'm going to transfer something, I need to put it in the hoppers. The hoppers cannot get them from the machine behind them on their own. This things hella useless.
But doesn't the grass automatically transfer to the silo as straw when you scythe it down? And from there goes into the auto feeder if you have the deluxe coop/barn.
Even before I had the deluxe coop, the silo sent the straw to coop and I just had to remove 4 pieces from the bin and lay them out every couple of days (more often in winter).
Mharr Jul 8, 2024 @ 6:33am 
Originally posted by Ryika:
It's far from being full automation though. If you want that, I'd suggest the automate mod.
Or at least a hopper expansion mod. Automate is great but might be a bit too much, its default settings are incredibly powerful and efficient. (literally just put a chest down next to anything and boom, fully automated) Stardew itself will never include full automation, ConcernedApe has stated such as a design goal.
Last edited by Mharr; Jul 8, 2024 @ 6:34am
Ryika Jul 8, 2024 @ 6:38am 
Originally posted by no1schmo:
But for what?
That's a different question though. If you don't feel like doing anything where they could come in handy, then of course they will not be useful for you. But that doesn't mean they're useless in any objective sense, like OP suggested.

Originally posted by no1schmo:
I dunno, I still say it's have of a neat idea; if it had a machine-emptying counterpart, then it would be far more awesome.
Certainly. But still, they have their uses. Don't get me wrong, I agree with you that they feel kind of "meh", especially for being a late-game item. But they do have a pretty clear use case where they come in handy.

For real automation, like I said, there's the Automate Mod.

Originally posted by Mharr:
Or at least a hopper expansion mod.
Or that one for a more targeted approach.
Last edited by Ryika; Jul 8, 2024 @ 6:40am
red255 (Banned) Jul 8, 2024 @ 8:21am 
without mods hoppers are useful for certain things.

main uses I have, 1.) deconstructors.

like you can go to wileys and load up on bobbers and deconstruct them into hardwood. this would take up alot of time and inventory space, but I can fill up 4 hoppers and deconstructors. and let them run as I work my farm and get a large amount of hardwood.

could also use this for gold bars and other things but with the improved smelters and dwarven statues increasing ore yield thats not as useful.

I also occasionally get other things I want to deconstruct like cherry bombs which are....dangerous to load manually, but shove them in the deconstructor and they can be safely broken down into copper.

the other use, is loading uh Seed makers is good, without deconstructors I seem to always miss a few machines as i run past, and the seedmakers do it cleanly.

and if I got coffee, I would load up the hoppers and split my beans somewhat evenly to turn it into coffee.

so they have a useful use. just not the full automation of an automate mod.
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Date Posted: Jul 6, 2024 @ 6:00am
Posts: 9