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The reason you're likely finding it easier to mine on earlier saves is because you've levelled up your farmer quite a lot and upgraded your tools, making mining much quicker and less tiring. The beginning of the game has the struggle that the late game doesn't.
Also remember whenever possible to bring plenty of good food items into the mines as they'll quickly restore your energy in a pinch.
As for getting bored of playing the game, you should mess around with some of the game settings like remixed bundles, or install some mods, you can look into modding on the Wiki.
https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started
I like the beginning when you're struggling, and when every bit of cash matters. When you have too much to do, and not enough equipment and all your tools and skills are weak.
That's the fun part for me.
Once I reach the point where I've bought all/most of the basic upgrades, have decent tools and skills and can hit all the points on Grandpa's Evaluation ... I get bored.
I generally do a run about once or twice a year, but I always start a new save, because it's the beginning that's fun for me, not the later parts.
My problem exactly. I lost count on how many new saves I created and once I get all the nuts on Ginger Island I start to get bored and start a new one... But it's ok, because I don't care that much for perfection so I'm ok in returning to the fun part of the game.
I've tried to do different things to make it interesting in this save by experimenting with different layouts for my crops, and I [finally] chose the farm where the monsters come out at night to challenge myself because I typically don't like fighting. I'm also going to try to do something I didn't prioritize before--but had almost reached anyway--and try to ship one of every crop/item.
However, I completely relate to what you're saying. I think another thing to do would be to try to prioritize relationships with different villagers to see different storylines.